I would like a skin pack with various shades of skin included. I do tend to have a lack of tanned mid-tone skin.
Did V4 have a pack like that or was that V3?
Can’t remember…I think it may have been V3 and I’m not sure how well Gen3 textures converted to Gen4 work with Genesis.
If you’re using Texture Converter 2, they work OK. The two weaknesses I’ve seen is that you can get visible stretching on the back of the head (SkinHead) and also under the arm along the line of the pectoral (SkinTorso, I think). Depends, in part, on the resolution of the source texture.
A couple downsides I can see to the slider method: first, people generally aren’t evenly colored, so you’ll need a well done texture as your base to keep them from looking sort of odd. Second, it would need texture material zones to be defined differently, especially for darker colored skins—assuming you’re aiming for normal human tones, and not for something like drow elves or something unusual. You can almost always tell when someone’s altered the diffuse to try to create darker skin tones, because it takes the palms and soles of the feet with it. There are ways around that when you’re making the texture, but a lot of people don’t take those steps. And when you don’t take those steps, you wind up with people with dark palms and soles, which looks very very very wrong.
If you want to get a feel for how such a slider would work, you can always try Skintones for V4, a freebie at ShareCG. It’s presets, not sliders, but it’s still dead simple to use. I actually have used it, but I have to decide either to handle a character’s hands very carefully or have them always wear gloves. (By the by, that works by altering the color in the diffuse channel, so it works for characters other than V4, no problem.)