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Posted: 25 December 2012 10:09 AM   [ Ignore ]
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trying to model a human
need lessons on human proportion to become better

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Iwomanback.pngIwomanfront.jpgIwomanside.pngIwomanback2.png
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Posted: 25 December 2012 03:34 PM   [ Ignore ]   [ # 1 ]
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gulp big surprise shock

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Renderosity. http://www.renderosity.com/mod/bcs/index.php?vendor=29771

Rendo Freebies. http://www.renderosity.com/mod/freestuff/index.php?username=ghostman

RDNA http://www.runtimedna.com/Ghostman/

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Posted: 27 December 2012 02:49 AM   [ Ignore ]   [ # 2 ]
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Ghostman - 25 December 2012 03:34 PM

gulp big surprise shock

Now cut that out! [jk] [man do we ever need new smilies in here]

@ the op, I think you might get better results starting with shapes.

 

 

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Posted: 27 December 2012 02:53 AM   [ Ignore ]   [ # 3 ]
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Try using a reference picture for proportions:)

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Posted: 27 December 2012 02:57 AM   [ Ignore ]   [ # 4 ]
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I see I was beat to that point, but I found my old thread here:

http://www.daz3d.com/forums/viewthread/8134/

okay, it’s not of a person but you can get an idea of how reference pictures can be used to help get the proportions right.
We cannot post a bunch of reference photos though for this.

There was a great set free over at Renderosity but last I checked seems they were pulled, hmmm….

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Posted: 27 December 2012 04:01 AM   [ Ignore ]   [ # 5 ]
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Why not just render out a side, front, back and top view of a Daz model and use that as a reference?  Done correctly they’ll be nicely aligned:)

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Posted: 27 December 2012 10:17 AM   [ Ignore ]   [ # 6 ]
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Patience55 - 27 December 2012 02:49 AM
Ghostman - 25 December 2012 03:34 PM

gulp big surprise shock

Now cut that out! [jk] [man do we ever need new smilies in here]

@ the op, I think you might get better results starting with shapes.

 

cool smile

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Renderosity. http://www.renderosity.com/mod/bcs/index.php?vendor=29771

Rendo Freebies. http://www.renderosity.com/mod/freestuff/index.php?username=ghostman

RDNA http://www.runtimedna.com/Ghostman/

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Posted: 27 December 2012 01:07 PM   [ Ignore ]   [ # 7 ]
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thanks for help

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Posted: 27 December 2012 03:07 PM   [ Ignore ]   [ # 8 ]
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Another thing I would recommend is getting your hands on some human anatomy books for artists. There are a number of excellent ones out there you can find at most book stores or artist’s supply stores.

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Posted: 27 December 2012 03:12 PM   [ Ignore ]   [ # 9 ]
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Heres a good start
https://www.google.com/search?q=human+anatomy&hl=en&safe=off&client=firefox-a&hs=Bkg&tbo=u&rls=org.mozilla:en-US:official&tbm=isch&source=univ&sa=X&ei=d7ncUKr5OKba4QTHtYG4Dw&ved=0CF8QsAQ&biw=1920&bih=884

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Renderosity. http://www.renderosity.com/mod/bcs/index.php?vendor=29771

Rendo Freebies. http://www.renderosity.com/mod/freestuff/index.php?username=ghostman

RDNA http://www.runtimedna.com/Ghostman/

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Posted: 29 December 2012 07:11 AM   [ Ignore ]   [ # 10 ]
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Tramp Graphics - 27 December 2012 03:07 PM

Another thing I would recommend is getting your hands on some human anatomy books for artists. There are a number of excellent ones out there you can find at most book stores or artist’s supply stores.

got a book on sketching: “advanced drawingskills - a course in artistic excellence” Barrington Barber
seem like a good book that also could inspire me to make a different kind of renders

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Posted: 29 December 2012 08:07 AM   [ Ignore ]   [ # 11 ]
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Another thing I would recommend is getting your hands on some human anatomy books

I was at my osteopath’s clinic a couple of months ago, moaning about the fact that the local book shops didn’t have much in the way of anatomy books.

On my next visit she presented me with her old medical reference charts she used when she was a student @ Uni’.  The illustrator was Peter Bachin for the Illinois publisher ~ The Anatomical Chart Co.  A3’ish size as well.  I went back home really chuffed (Happy).  But now of course no excuses not to get it right.  smile

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Cheers, Fanners.raspberry

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