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Daz and LuxRender texture issues
Posted: 22 December 2012 12:39 AM   [ Ignore ]
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so i have been using Reality 2.5 and LuxRender 1.1 with Studio 4.5.1.6 for a few days now and this is my first time rendering a person. The first sting i noticed is the seams show up on the render. like the mapping is off. I am using the genesis shaped female and standard V5 skin texture.

anyone know how to fix the seam separation issue

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Posted: 22 December 2012 12:55 AM   [ Ignore ]   [ # 1 ]
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kyu2130 - 22 December 2012 12:39 AM

The first sting i noticed is the seams show up on the render. like the mapping is off. I am using the genesis shaped female and standard V5 skin texture.

anyone know how to fix the seam separation issue

Screenshot/render…please?

 

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Posted: 22 December 2012 01:35 AM   [ Ignore ]   [ # 2 ]
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here is a section of the render

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Screen_Shot_2012-12-22_at_2.33_.16_AM_.png
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Posted: 22 December 2012 07:44 AM   [ Ignore ]   [ # 3 ]
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I am also new to Reality/Lux, but this never happened to me. Have you edited the skin materials? So maybe there are different material settings on different body regions? Or did you use the “Collect Textures” option and used a low value for resizing?

But I am far away from an expert in those things, so maybe you should post this also in the Reality forums at the Reality site www.preta3d.com. The developer is online almost daily and very helpful.

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Posted: 22 December 2012 08:30 AM   [ Ignore ]   [ # 4 ]
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no the only thing i did was shape genesis and throw on the texture. I didnt edit the texture in anyway

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Posted: 22 December 2012 10:25 AM   [ Ignore ]   [ # 5 ]
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There are several things that could cause it…but some shouldn’t be a problem for Lux and should be handled by the conversion process.

I guess the first thing…did Reality actually convert it to a Lux material?

Next is it actually using the V5 UV map?

Is there any displacement being used?

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Posted: 24 December 2012 12:54 PM   [ Ignore ]   [ # 6 ]
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The most likely cause is that the UV map of the skin is not the same as that of the figure.  If the figure is Genesis, check whether the UV map is set to Victoria 4—or something similar.

MrWizard1024

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