What is the Daz Script syntax to set window opacity?
Here are a few lines from the mcjListRender script, declaring a dialog box:
var wDlg = new DzDialog;
wDlg.caption = programName + ” ” + versionName;
If I extrapolate from the syntax I see in the scripts I’m looking at, the declaration of window opacity would go something like
wDlg.windowOpacity = “.5”;
No love when I insert this line, though.