Well at first it was using the default, but I just tried tto change it and it still did the same thing.
Here’s a screenshot.
http://content.screencast.com/users/Dreamcube017/folders/Jing/media/94fd75d8-cfe5-49bc-9223-1dda4f8feafb/Daz_incorrect textureing.png
See how the nostrils are down by the lips? I can’t remember which UV map it was originally. I don’t think it matters though because I tried this witha few Genisis characters and it still did this. I don’t know if this always happened or if it just started.
After more testing, I’ve realized that The Kid 4 UVs are used. After decimating though, it goes to Default UVs and then the face gets messed up.
Thanks.
EDIT: Hmm it seems to only happen with some skin maps. The V5 skin map works just fine. Interesting.. I’ll post again if it does it again even with this map.