Is there a way to make use of the “Geometry Switching” feature for Neftis’ “Mullet Hair” in DAZ|Studio 4?
DS4 doesn’t play well with geometry switching, and I’m not sure if that’s something that’s been fixed/added to the 4.5RC.
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Howto: transmap brows on Genesis via V4/Daz/Blender
It’s had some work, I think, judging by the change log but I don’t know how far it’s gone.
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Vaskania - 04 June 2012 12:22 AMDS4 doesn’t play well with geometry switching, and I’m not sure if that’s something that’s been fixed/added to the 4.5RC.
What’s particularly annoying is that it wasn’t a problem with DS3…
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