I have a question about the Preferences in Daz Studio 4.0 Pro. I’m working on a piece that needs to have ten characters in the scene, yet, I have a hard time getting even six or seven of them into the scene without crashing. The file size simply gets too big. I’ve tried the Export as object rout, but that really screws up the textures and even the scene after trying the second character. (including poke-through where there was none previously, and the Diffuse, Specular, and Ambient going out of wack).
Under Preferences> Interface, there is a slider titled OpenGL Textures that goes from (high)Performance to (high)Quality. My question is would lowering the quality to increase performance, allow me to get more characters into the scene? and will that affect the final render or just what I see on the screen while working on putting the scene together before rendering?