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Modeling a character for Genesis.
Posted: 19 December 2012 10:17 AM   [ Ignore ]   [ # 31 ]
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Really looking good. Thanks for sharing your progress on this character.

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Posted: 19 December 2012 10:36 AM   [ Ignore ]   [ # 32 ]
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larsmidnatt - 19 December 2012 10:17 AM

Really looking good. Thanks for sharing your progress on this character.

Thank you my friend! Learning and sharing is one of my greatest pleasures I have!

Enjoy!

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Posted: 19 December 2012 10:38 AM   [ Ignore ]   [ # 33 ]
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Let’s continue with the Face of Bruuna! Much work!

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Posted: 19 December 2012 10:51 AM   [ Ignore ]   [ # 34 ]
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Finally the face of Bruuna ready. It is impossible to publish step by step with details. Body and Head, was injected into Genesis - Base, about 100 times. Where the character posed, by detecting defects in geometry and returning to the Hexagon to fix. Anyway I think it’s an idea of the work I have done.

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Posted: 19 December 2012 10:58 AM   [ Ignore ]   [ # 35 ]
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Now let’s inject the Morph in Genesis - Base. And correct name.

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Posted: 19 December 2012 11:17 AM   [ Ignore ]   [ # 36 ]
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Morph created and injected. Test morph and if everything is
correct, we will configure parameter settings.

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Posted: 19 December 2012 11:30 AM   [ Ignore ]   [ # 37 ]
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Now let’s save the morph as a document of Daz Studio. Daz Creates a folder with your name and the name of your product. In: Library / Data / DAZ3D / Genesis / Morphs ...

You can save it as a document that you can read and edit as if made ​​with a Cr2, or you can save it compressed.

Daz will save everything in this folder. How is a custom character, I delete more than 200 document for Genesis, and just stay with the My Document: FHMBruuna Head. Only what matters to me, where the deltas are saved / Geometry my morph.

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Posted: 19 December 2012 11:38 AM   [ Ignore ]   [ # 38 ]
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Apply the card large in PNG, in parameters settings of my morph.

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Posted: 19 December 2012 11:46 AM   [ Ignore ]   [ # 39 ]
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Ok, Bruuna 2.0 to Genesis, is ready.

Some tips for the proper functioning of characters
FBM - Full Body Morphs and FHM - Full Head Morphs.

In case to conform, the skeleton of Genesis, in my character.

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Posted: 19 December 2012 11:50 AM   [ Ignore ]   [ # 40 ]
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Adjust rigging to shape.

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Posted: 19 December 2012 11:58 AM   [ Ignore ]   [ # 41 ]
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Anyway Bruuna 2.0 for Genesis.

Hope you enjoy.

Big hug.

Beto

PS: Coming Soon for everyone.

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Posted: 19 December 2012 01:16 PM   [ Ignore ]   [ # 42 ]
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Happy Dance, Happy Dance, Happy Dance…

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
Proud Member of the Bald Wizards Club My stuff at DeviantArt

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Posted: 19 December 2012 01:27 PM   [ Ignore ]   [ # 43 ]
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I can’t wait! She looks amazing.

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I’m usually on deviantART or Tumblr.
Find my renders at here, there and at DAZ.

Soy de otras tierras.

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Posted: 19 December 2012 07:35 PM   [ Ignore ]   [ # 44 ]
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Jaderail - 19 December 2012 01:16 PM

Happy Dance, Happy Dance, Happy Dance…

LA - LA - RI - LA - LÁ...HEHEHEHEHEHEHE….........

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Posted: 19 December 2012 07:44 PM   [ Ignore ]   [ # 45 ]
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MimicMolly - 19 December 2012 01:27 PM

I can’t wait! She looks amazing.

My friend. I’m working on that at Christmas, I post it on ShareCG -

My Christmas gift to all of you!

Big hug!! smile

 

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