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Modeling a character for Genesis.
Posted: 16 December 2012 05:49 AM   [ Ignore ]   [ # 16 ]
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Anyway, as everyone can see my rough sketch, she has bones, she does, pose, and she wears clothes. smile

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Posted: 16 December 2012 06:06 AM   [ Ignore ]   [ # 17 ]
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Let’s go back to modeling. With the same tools, adding more detail and muscles.
I would say that Genesis - Base, is doing bodybuilding. hehehehehehe ......

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Posted: 16 December 2012 06:22 AM   [ Ignore ]   [ # 18 ]
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Continuing ...

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Posted: 16 December 2012 06:38 AM   [ Ignore ]   [ # 19 ]
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Ok guys! I believe the sketch Bruuna of Genesis, is ready. Let’s try again in Daz Studio.

Of course, that Bruuna, is very large, very muscular, fat, but then comes the final artwork, which will refine all the anatomy and add details in the body.

Until now there was only 6 hours of work. Let’s see now if I can finish the body, today.

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Posted: 16 December 2012 07:34 AM   [ Ignore ]   [ # 20 ]
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The test Pose and clothes. WoW, this result encourages me a lot.

I believe this was the intention of DAZ3D, by releasing free Daz Studio Pro and Hexagon.

That new artists start creating 3D content.

My head flies, I have 1000 ideas.

So much to accomplish and so little time.

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Posted: 16 December 2012 07:54 AM   [ Ignore ]   [ # 21 ]
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Genesis - Base and Bruuna for Genesis. Here is the change.

Much work now, for modeling final artwork.

I see you all, in the late afternoon.

Hugs.

Beto.

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Posted: 16 December 2012 03:17 PM   [ Ignore ]   [ # 22 ]
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Using the same tools, we refine the anatomy.

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Posted: 16 December 2012 04:34 PM   [ Ignore ]   [ # 23 ]
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After hours of work, we came to something that reminds me Bruuna. I do not like the abdomen, breasts need to be bigger, I do not like the buttocks and legs are still very thicker.

Tomorrow I will continue to refine more and more. I’m sure it will be better than Bruuna for V4.

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Posted: 16 December 2012 04:56 PM   [ Ignore ]   [ # 24 ]
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Until someone remembers! smile

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Posted: 18 December 2012 05:50 AM   [ Ignore ]   [ # 25 ]
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After a struggle with points, edges and faces. Bruuna of Genesis, is ready.

Opsss .... still lack the modeling of the head! hehehehe ...

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Posted: 18 December 2012 06:12 AM   [ Ignore ]   [ # 26 ]
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It’s pretty amazing to see a character come to life like that.
Thanks for sharing this with us, you’re an inspiring artist, Roberto.

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Posted: 18 December 2012 08:55 AM   [ Ignore ]   [ # 27 ]
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BlackFeather1973 - 18 December 2012 06:12 AM

It’s pretty amazing to see a character come to life like that.
Thanks for sharing this with us, you’re an inspiring artist, Roberto.

Thank you my friend! Modeling is not complicated, it is difficult to adjust what you modeled in the base genesis, so that the character does, poses with perfection. Continue to watch and post your opinion.

A big hug.

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Posted: 19 December 2012 06:07 AM   [ Ignore ]   [ # 28 ]
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Continuing work…

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Posted: 19 December 2012 09:51 AM   [ Ignore ]   [ # 29 ]
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Now for the case: Head!!

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Posted: 19 December 2012 10:16 AM   [ Ignore ]   [ # 30 ]
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More…

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