I’m quite a novice at 3D art, but technically savvy enough to get up and running. I commissioned a professional 3D artist to create a head for a character based on my specifications. The work is done and I have Zbrush and 3DS exports of the mesh and a basic skin map baked into the Zbrush project as well as in a separate PSD file.
I’d like to now take that bust and weld it to a body that I can customize on my own in DAZ, ideally using the full suite of morphs, textures, wardrobe, etc with a Genesis base model. I’m out of money to hire a pro so I’d like to figure out how to do this myself, but I’m pretty stumped on what steps to take next.
Any advice would be greatly appreciated!