Thanks, this is great! I’ve been avoiding custom animations in DS because the key framing was so limited. This is an essential tool for anyone doing custom animation in DS. It really should be built in to the base install of DS.
Only a few complaints. I just installed/activated KeyMate & aniMate2 and suddenly I’m having a lot of crashes when I delete a figure. I will see if I can track down exactly what’s causing it. KeyMate is missing some features that could really speed productivity:
1. When I have a key or keys selected I would like to be able to copy, paste, delete them with the standard hotkeys, Ctrl+C, Ctrl+V, Delete, etc.
2. A right click menu for selected keys might be nice to copy, paste, delete, set interpolation etc.
3. I would like more control over interpolation: ease in, ease out, ease in & out, a curve editor.
4. I would like a fast way to view the currently selected node in the KeyMate List. Right click to expand all, or match the scene tree expansion, or an optional to auto expand to selected.
It’s still a great product for the price and currently the best solution for custom animation in DS that I know of. Hopefully I can figure out & minimize crashing and if those missing features could be added it would save even more time.