Here are some renders I’ve done in DAZ Studio and LuxRender/Reality 2.5. Comment would be appreciated!
Super cool! Finally, someone who is a Reality/Luxrender fan. Its hard to believe these are from Daz Studio. It looks like you used a high end program like Maya to render these. Its really good stuff here. My favorite is the girl with the blue face paint. That’s the one that really jumps out at you! I struggle to render photo real stuff though. How did you get the lighting and skin perfect like that where it seems “organic’ rather than just a high res rendering of a digital character?
Here is my rendering below. This took two weeks of post work to force it to look like this, I couldn’t get it to render as good as yours. Did you use special shaders?
Thanks! Love the render by the way! For me I think a lot of the realism is from the character texture. For just about every single one (except for the little blue face painted girl) all the textures are by Danae from Renderosity. The blue face painted one is Yaana from Moonbunny. A lot of the time in these renders I keep the skin materials at the preset “Glossy”. For the Rio texture (used in 1, 5, 6, & 7) I installed the ASCEL preset for it. I also like using a lot of depth of field. For the blue face painted girl I kinda got carried away, but I’ve noticed that’s definitely helped to add some realism. For most of the images I only used 1 to 2 mesh lights, so it was fairly simple lighting. Though for images 3 and 6 I used around 5 to 6 mesh lights. I’m still fairly new to this software, but I hope that answered a few of your questions!