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Wanted: Plugin developer for Kickstarter project to implement soft-body dynamics in DS
Posted: 21 January 2013 12:03 AM   [ Ignore ]   [ # 24 ]
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Im sure you guys are aware by now that Marvelous Designer was used in “the Hobbit”

http://www.fxguide.com/featured/the-hobbit-weta/

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Posted: 14 February 2013 02:38 PM   [ Ignore ]   [ # 25 ]
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any news about painting collision jiggle boobs and whiggle ass with gravity?

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Posted: 15 February 2013 04:25 PM   [ Ignore ]   [ # 26 ]
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creativemodelsbe - 14 February 2013 02:38 PM

any news about painting collision jiggle boobs and whiggle ass with gravity?

It’s not even on my radar. Sorry, I’m more interested in clothes that drape properly. But since we don’t have a developer, we don’t have a project at this point. Maybe you’ll have better luck finding a developer for the functionality you want.

gravity0, no one else seems to be raising their hand to be a developer, so if you have time after March, you could be our best chance.

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Posted: 18 February 2013 02:42 AM   [ Ignore ]   [ # 27 ]
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If no one else wants to carry the fire, I guess I’m willing to chime in as a developer - if there is at least one other willing to do so.
This project is IMHO to big for a single developer wink

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Posted: 18 February 2013 10:17 AM   [ Ignore ]   [ # 28 ]
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That would be super. What can the rest of us do to help? Do we need to start a kickstarter project to raise money for you? (We’ll need a bio/CV, if so.) Do you want a feature specification? Technical specification?

I’m sure you’re right that ultimately more than one developer would be good, but if we could get a proof-of-concept beta, that would be a big improvement from where we are now.

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Posted: 21 February 2013 04:23 AM   [ Ignore ]   [ # 29 ]
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As I work full time, I cannot commit to more than 20-30 hours (max) developing time a month on this.
So if this project is going to fly, we need at least one more developer. I’m hoping that gravity0 can give a hand - at least he has some working experience with the DAZ/Bullet combo smile

A full feature specification would allow me to give some initial estimates on how long (man hours) it will take to implement.

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Posted: 08 March 2013 03:39 AM   [ Ignore ]   [ # 30 ]
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zigraphix - 15 February 2013 04:25 PM
creativemodelsbe - 14 February 2013 02:38 PM

any news about painting collision jiggle boobs and whiggle ass with gravity?

It’s not even on my radar. Sorry, I’m more interested in clothes that drape properly. But since we don’t have a developer, we don’t have a project at this point. Maybe you’ll have better luck finding a developer for the functionality you want.

gravity0, no one else seems to be raising their hand to be a developer, so if you have time after March, you could be our best chance.

for drape clothes, i like to see marvelousdesigner input.
not another quick softbody daz fix.

Rigid Body Simulation with physics.

that is what we need in dazstudio.

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