for drape clothes, i like to see marvelousdesigner input.
not another quick softbody daz fix.
Rigid Body Simulation with physics.
that is what we need in dazstudio.
Well, either help write the spec for this project to include what you want, or start another thread and try to gather support for your desired features.
What’s a good way to develop a feature list? We need a document that multiple people can contribute to. Google Docs ok?
I would want at least the controls that are available now in the OptiTex dynamics that allow you to simulate different types of fabrics (Poser has these as well). As well as control over gravity, wind, and internal pressure.
I love the idea of conforming, morphing, then draping. That would allow one to create a garment for a base figure and still have it fit a variety. This would give a range of options for development. One could model the clothing, partner with Martin to create patterned clothing through OptiTex still, or use MD to create patterned clothing—whichever method suited their abilities and preferences.
I know nothing of programming, but I’m more than willing to chime in, offer feedback, test, etc. And Google Docs works for me.