Rigidity Map Rotation doesn't save
Trying to not warp a few polys is warping my grey matter! :)
I have working rigidity maps on some hardware on a bridle. However, when morphing breeds, I need the items to rotate. But when I set rotate in rigidity maps to any setting, save the prop and reopen it, the rotation is set back to none and it is not rotating. I poured through Google and can't find any help with this.
The bridle is simply autofit to Horse 2 and has no bones nor weight maps except for the transferred riggin. Only the rigid item is filled under rigidity map.
What am I missing?