Bones need a tiny bit of advice
I work mostly in technical animation so I don't deal with character animation.
Hence no bones. I have tried bones to bend a test lead wire and probe.
It works, but. Look at the photos. The red wire is one vertex object. The probe is a second. The wire
and probe are grouped. It works great except the wire and probe bend at slightly different angles,
which causes the wire to " Tear " through the probe.
Any ideas how I can prevent this behavior? Maybe move the probe hot point before grouping?
Check out the photo's below.
Thanks in advance!