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3D text possible with Hexagon?
Posted: 07 December 2012 04:50 AM   [ Ignore ]
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I tried to make 3D test with hexagon and after 10 minutes I decided to use Wings3D for that.
It seems impossible to make 3D text with Hexagon.

What I did is I created a 2D text and then I wanted to extrude it.
Then I tried to use some of the extrude tools from vertex modeling.
Here the text jumps from crazy giant to tiny and its extremely fiddly to do anything just to end up with hollow letters without fillet.

One of the tools gives me a submenu, but I cant read what it does because the sub menu is on top of the help text. see image


I think Hexagon is after blender one of the weirdest and most difficult to use 3D programs.

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Posted: 07 December 2012 05:26 AM   [ Ignore ]   [ # 1 ]
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Since there are only three letters missing, I don;t think it is that difficult to read?

‘Extract edge along edge.  Extract selected edges along edge’

I also think that Hex is about the easiest modelling program that I have ever seen, bar none, so I have to disagree there too.
If you want 3D text, why not just use the 3D text tool in the Primitives menu as shown below.

 

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Posted: 07 December 2012 05:32 AM   [ Ignore ]   [ # 2 ]
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JimmyC_2009 - 07 December 2012 05:26 AM

Since there are only three letters missing, I don;t think it is that difficult to read?

‘Extract edge along edge.  Extract selected edges along edge’

I also think that Hex is about the easiest modelling program that I have ever seen, bar none, so I have to disagree there too.
If you want 3D text, why not just use the 3D text tool in the Primitives menu as shown below.

Thanks for the tip.
Is there any tutorial for what you just told me?
Extract selected edges along edge??? where to find that? what does the icon for that look like and under which tab is that please?


I think help text should be on the bottom of the screen. Now I get a tooltip AND a help text at the same time at the same place.


Oh, yes, now I also see the 3D text Icon, but what purpose has the 2D text if I cant make a 3D text out of it?

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Posted: 07 December 2012 05:38 AM   [ Ignore ]   [ # 3 ]
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How do I change the text after I made it?

Oh, now I had the text in and CRASH.


Get yourself a test version of Cinema 4D then you know whats easy.
Just made a text and then clicked on Scale manipulator and Hexagon stopped doing anything.

If you like Hexagon then better dont say that in the Bryce forum.
You might stand alone there with your opinion.

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Posted: 07 December 2012 05:58 AM   [ Ignore ]   [ # 4 ]
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If all you want is 3D text, and you find Wings esier to work with, by all means use it, I would.  I also have C4D but I don;t create 3D text much, and it would be quite expensive to buy for that puprose, Hex is free!

When you create 3D text, each letter in the text box is a seperate character, and you can expand the group in the Scene Tree (use the little ‘eye’ icon to turn them on and off to make identifying easier)

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Posted: 07 December 2012 06:04 AM   [ Ignore ]   [ # 5 ]
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Thanks for the Tips.

I have just started with Hexagon and wanted to do something simple like a text.
Thats why I asked.

Now I have clicked on UV mapping, closed Hexagon and re-started it because I wanted to re-start with a clean screen.
I made a sphere but can get rid of the funny pattern on the sphere.
How to show the sphere in only one colour.
Doesnt Hexagon reset everything upon closing it?

I think with Hexagon you have to know EXACTLY what you are doing . One wrong move and everything is messed up.

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Posted: 07 December 2012 06:09 AM   [ Ignore ]   [ # 6 ]
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I think to have a free 3D program is a very nice thing.

Bryce is very nice and easy enough to handle to get good results fast.
I tried Daz studio, and after a few hours of fiddling around and getting no usable result I uninstalled it.
I am already considering to do the same with hexagon. Its by far too complicated. I can make nice things with Wngs3D and Bryce, or even with my C4D demo version but I cant even make a simple nice looking text or sphere with Hexagon.
Does Hexagon not have a renderer Light, camera, shadows, materials?

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Posted: 07 December 2012 06:23 AM   [ Ignore ]   [ # 7 ]
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eireann.sg - 07 December 2012 06:09 AM

I think to have a free 3D program is a very nice thing.

Bryce is very nice and easy enough to handle to get good results fast.
I tried Daz studio, and after a few hours of fiddling around and getting no usable result I uninstalled it.
I am already considering to do the same with hexagon. Its by far too complicated. I can make nice things with Wngs3D and Bryce, or even with my C4D demo version but I cant even make a simple nice looking text or sphere with Hexagon.
Does Hexagon not have a renderer Light, camera, shadows, materials?

Hexagon is a modelling progam, pure and simple.  It does not have a render engine, lights or cameras (as such)

You can use the Ambient Occlusion tab at the bottom of the viewport to create a render of sorts, and you can also change the lighting model.

When you installed Hexagon, you should have a folder called ‘Docs’ which contains the manual, have a look at it.  There are also lots of really good tutorials on the GeekAtPlay website.

If you go to Edit > Preferences Editor, you will find a buttton that says ‘Reset all preferences to defaults’, that should get yu back to normal.  There are loads of other things in Preferences that you can set too, have a look at them.

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Posted: 07 December 2012 02:25 PM   [ Ignore ]   [ # 8 ]
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eireann.sg - 07 December 2012 06:09 AM

I think to have a free 3D program is a very nice thing.

Bryce is very nice and easy enough to handle to get good results fast.
I tried Daz studio, and after a few hours of fiddling around and getting no usable result I uninstalled it.
I am already considering to do the same with hexagon. Its by far too complicated. I can make nice things with Wngs3D and Bryce, or even with my C4D demo version but I cant even make a simple nice looking text or sphere with Hexagon.
Does Hexagon not have a renderer Light, camera, shadows, materials?

Hi eireann.sg,

Like you I find Blender very difficult. I’ve found that DS and Hexagon both require more than a couple of hours to fully understand. You should have seen my first results with both. I’ve perservered and now do much better, but unlike you I can’t get a handle on Bryce. Sometimes the interface doesn’t suit some people. : (

I have heard it said that Bryce is very like Poser in some respects and this would make sense as I find them both difficult but find Hex and DS much easier.

If you want to perserve with Hex I would suggest looking at the tutorials over at geekatplay they have some of the best tutorials online for it. I tried the manual and initially found it difficult to follow. I’m very visual so I found the videos at geekatplay really useful. There is a stickied list for tutorials in the hexagon forum which may help also.

In regard to DS, I’m sorry you didn’t find it to your liking. It’s a great program but it’s interface is very different to the Bryce one and I know that some people prefer it and others don’t. Did you try any of the ready to render scenes? I haven’t but they may be a good place to start. They didn’t have those when I started and also no smoothing…oh the agonies of poke thru!

Hope that this is of use to you.

Hugs

Pen

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Posted: 07 December 2012 05:53 PM   [ Ignore ]   [ # 9 ]
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JimmyC_2009 - 07 December 2012 06:23 AM

Hexagon is a modelling progam, pure and simple.  It does not have a render engine, lights or cameras (as such)

You can use the Ambient Occlusion tab at the bottom of the viewport to create a render of sorts, and you can also change the lighting model.

When you installed Hexagon, you should have a folder called ‘Docs’ which contains the manual, have a look at it.  There are also lots of really good tutorials on the GeekAtPlay website.

If you go to Edit > Preferences Editor, you will find a buttton that says ‘Reset all preferences to defaults’, that should get yu back to normal.  There are loads of other things in Preferences that you can set too, have a look at them.

Thanks for the nice tips. I watced a few movies by GeetAtPlay and noticed that even professional Hexagoners ahve a lot of OOOOpses when handling Hexagon.

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Posted: 07 December 2012 06:03 PM   [ Ignore ]   [ # 10 ]
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Pendraia - 07 December 2012 02:25 PM
eireann.sg - 07 December 2012 06:09 AM

I think to have a free 3D program is a very nice thing.

Bryce is very nice and easy enough to handle to get good results fast.
I tried Daz studio, and after a few hours of fiddling around and getting no usable result I uninstalled it.
I am already considering to do the same with hexagon. Its by far too complicated. I can make nice things with Wngs3D and Bryce, or even with my C4D demo version but I cant even make a simple nice looking text or sphere with Hexagon.
Does Hexagon not have a renderer Light, camera, shadows, materials?

Hi eireann.sg,

Like you I find Blender very difficult. I’ve found that DS and Hexagon both require more than a couple of hours to fully understand. You should have seen my first results with both. I’ve perservered and now do much better, but unlike you I can’t get a handle on Bryce. Sometimes the interface doesn’t suit some people. : (

I have heard it said that Bryce is very like Poser in some respects and this would make sense as I find them both difficult but find Hex and DS much easier.

If you want to perserve with Hex I would suggest looking at the tutorials over at geekatplay they have some of the best tutorials online for it. I tried the manual and initially found it difficult to follow. I’m very visual so I found the videos at geekatplay really useful. There is a stickied list for tutorials in the hexagon forum which may help also.

In regard to DS, I’m sorry you didn’t find it to your liking. It’s a great program but it’s interface is very different to the Bryce one and I know that some people prefer it and others don’t. Did you try any of the ready to render scenes? I haven’t but they may be a good place to start. They didn’t have those when I started and also no smoothing…oh the agonies of poke thru!

Hope that this is of use to you.

Hugs

Pen

Yes, it is of use for me smile
I tried Maya, 3Ds and other programs and also found them impossible to work with.
For Hexagon I find fo me personally it has also too many nothing saying icons. I have to scroll over it and only then I know what t does, and next time I want to use it I have to search for it and yet again scroll over it to see its description.

In Bryce I miss a mesh editor. The rest seems quite simple once you have looked through the texture editor.
There are a lot of material presets you can use, but if you have a specific material in mind and want to make it on your own, thats very complicated to do with Bryce.
C4D is the best for me when it comes to modelling. The materials editor is only so so because the procedural texture editor seems to be very limited while the one included in Bryce is by far over developed.
In case I wanted to do commercial graphics I think I would buy C4D. Until now I am only working with a demo version which is good enough for me.

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Posted: 07 December 2012 06:50 PM   [ Ignore ]   [ # 11 ]
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@JimmyC_2009,

just had a look at the documentation.
I found the PDF document is full of example movies of which not a single one works because the websites for the example movies dont exist any more.
e.g.: try to go to this page: http://documentation.daz3d.com/hexagon/tutorials/data/interface_perso_dta.mov

I also found that a lot on this site doesnt work either.
Is DAZ3D at a standstill?

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Posted: 07 December 2012 07:15 PM   [ Ignore ]   [ # 12 ]
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For the geekatplay tutorials only two were interesting because they were not too long and / or in many parts.
That grenade modelling…Silly and too long. Do people only have violence in their minds???
UV mapping for what if there is no renderer.
The only two good and interesting tut are:
Copying and tapering objects…and… Modeling an Attic Ventilator
They are not too long or n too many parts.
Modelling a flower pot should not take more than 5 minutes and its a ridiculous three-parter.

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Posted: 07 December 2012 08:32 PM   [ Ignore ]   [ # 13 ]
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eireann.sg - 07 December 2012 06:03 PM

I tried Maya, 3Ds and other programs and also found them impossible to work with.
For Hexagon I find fo me personally it has also too many nothing saying icons. I have to scroll over it and only then I know what t does, and next time I want to use it I have to search for it and yet again scroll over it to see its description.

.

The more you use it the easier it gets but in the meantime if there are some that you use a lot you can add them to a custom tab to make them easier to find. They are also available from drop down menus along the top of the interface. You may find them easier to find that way.

edited to add that it’s easy to add to the custom tab, just right click and the dialogue pops up and asks if you want to add it to the custom tab.

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Posted: 08 December 2012 02:56 AM   [ Ignore ]   [ # 14 ]
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Pendraia - 07 December 2012 08:32 PM
eireann.sg - 07 December 2012 06:03 PM

I tried Maya, 3Ds and other programs and also found them impossible to work with.
For Hexagon I find fo me personally it has also too many nothing saying icons. I have to scroll over it and only then I know what t does, and next time I want to use it I have to search for it and yet again scroll over it to see its description.

.

The more you use it the easier it gets but in the meantime if there are some that you use a lot you can add them to a custom tab to make them easier to find. They are also available from drop down menus along the top of the interface. You may find them easier to find that way.

edited to add that it’s easy to add to the custom tab, just right click and the dialogue pops up and asks if you want to add it to the custom tab.

Yes, the Custom Labs are very helpful. I ave already popped a few items into it. smile
Other icons I find rather difficult to use. There are some when I select them the object to be changed jumps all over the place at the slightest mouse movement.

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Posted: 08 December 2012 06:15 AM   [ Ignore ]   [ # 15 ]
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eireann.sg - 08 December 2012 02:56 AM
Pendraia - 07 December 2012 08:32 PM
eireann.sg - 07 December 2012 06:03 PM

I tried Maya, 3Ds and other programs and also found them impossible to work with.
For Hexagon I find fo me personally it has also too many nothing saying icons. I have to scroll over it and only then I know what t does, and next time I want to use it I have to search for it and yet again scroll over it to see its description.

.

The more you use it the easier it gets but in the meantime if there are some that you use a lot you can add them to a custom tab to make them easier to find. They are also available from drop down menus along the top of the interface. You may find them easier to find that way.

edited to add that it’s easy to add to the custom tab, just right click and the dialogue pops up and asks if you want to add it to the custom tab.

Yes, the Custom Labs are very helpful. I ave already popped a few items into it. smile
Other icons I find rather difficult to use. There are some when I select them the object to be changed jumps all over the place at the slightest mouse movement.

I had similar issues when I first started that when I extruded I found it difficult to control. It just takes practice and taking it slowly. I also found using the following process helped. Select the face you want to extrude, then hit Ctrl and the curser will change. Use the universal gizmo to control where it goes.
The other thing that I’ve found helps while getting used to the controls is to type the numbers in via the property tab.
Hope that helps…

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