Simple way for programmers to render model without empty spaces on all sides.
I want to make an image series of a model and its animation.
There is nothing in the scene other than the one model and the clothing and weapon attached to them.
I want it to measure the maximum distance it goes to one side or the other, and then cut out everything else past that point. Seems like that'd be simple enough to do from a programming stand point. Go through animation sequence, check the X,Y positions of the model, and record the maximum distance in each direction. Render only that area.
Opinions please. Wouldn't this be a nice thing to have? Wouldn't it be quick and easy to program in?