Daz Studio has a Spot Render Tool Alt+Shift+C to engage and with the mouse draw a square let go when you have the desired size, it will then render that part…but you can’t save a spot render as an image.
Second question. Select the body part, eg the head and in the Parameters Pane find the translation sliders,you should find Bend, Twist and Side to Side sliders which moves the head or body part.
I want to save all the movements in a series of sprites, not just have a single image. Also, that function is ridiculous. As soon as you let go, it starts doing it, no time to make certain you lined up right, and you still have to use the mouse.
There is nothing in the scene other than the one model and the clothing and weapon attached to them.
I can’t just tell it to measure the maximum distance it goes to one side or the other, and then cut out everything else past that point? Seems like that’d be simple enough to do from a programming stand point. Go through animation sequence, check the X,Y positions of the model, and record the maximum distance in each direction. Render only that area.
I’ll do make a suggestion in the suggestion forum to see if they add it.