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Well… I guess it’s Christmas…
Posted: 05 December 2012 01:20 PM   [ Ignore ]
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Discovered the Displacement tool… it’s like… a gift!

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Posted: 05 December 2012 01:31 PM   [ Ignore ]   [ # 1 ]
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I would believe if Santa looked like that. smile

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Posted: 05 December 2012 01:33 PM   [ Ignore ]   [ # 2 ]
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Made a new texture for the Katya outfit.. maybe I’ll post it on ShareCG later… with the hat…

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Posted: 05 December 2012 02:31 PM   [ Ignore ]   [ # 3 ]
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anyway, it’s posted in the Freebie board… smile

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Posted: 05 December 2012 03:15 PM   [ Ignore ]   [ # 4 ]
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The Santa Hat is also in the Freestuff board…

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Posted: 05 December 2012 03:29 PM   [ Ignore ]   [ # 5 ]
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wancow - 05 December 2012 03:15 PM

The Santa Hat is also in the Freestuff board…

Nice…displacement can add a lot to a render.

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Posted: 05 December 2012 04:29 PM   [ Ignore ]   [ # 6 ]
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Anyone tried the Santa Baby on Mike 5?

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Posted: 05 December 2012 04:44 PM   [ Ignore ]   [ # 7 ]
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Norse Graphics - 05 December 2012 04:29 PM

Anyone tried the Santa Baby on Mike 5?

Probably…I haven’t downloaded it yet as I’m still reinstalling stuff onto my new hard drive.

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Posted: 05 December 2012 04:52 PM   [ Ignore ]   [ # 8 ]
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Norse Graphics - 05 December 2012 04:29 PM

Anyone tried the Santa Baby on Mike 5?

I dunno if it’s M5 or just a generic male shape, but someone posted an image of a male wearing Santa Baby in the Santa Baby thread: http://www.daz3d.com/forums/viewthread/12761/  Can’t say I find it very appealing, but it does demonstrate the power of Genesis being able to wear pretty much anything on any shape.

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Posted: 05 December 2012 05:46 PM   [ Ignore ]   [ # 9 ]
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Yep, displacement can do some great things. Here is one i did last week using it around the hat. Hat is free from evilinnocence and rendered in Lux with no postwork

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Posted: 05 December 2012 06:32 PM   [ Ignore ]   [ # 10 ]
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I think he spent more than the five minutes I spent building that hat… smile

What are the dial settings on that displacement?  They must be exteeeeme!

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Posted: 05 December 2012 07:07 PM   [ Ignore ]   [ # 11 ]
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wancow - 05 December 2012 06:32 PM

I think he spent more than the five minutes I spent building that hat… smile

What are the dial settings on that displacement?  They must be exteeeeme!

No, five minutes sounds about right, LOL. The key is high res mesh and a really busy seamless noise map, then again, the Reality interface allows for more than a few levels of subdivision.

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Posted: 06 December 2012 08:25 AM   [ Ignore ]   [ # 12 ]
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cwichura - 05 December 2012 04:52 PM
Norse Graphics - 05 December 2012 04:29 PM

Anyone tried the Santa Baby on Mike 5?

I dunno if it’s M5 or just a generic male shape, but someone posted an image of a male wearing Santa Baby in the Santa Baby thread: http://www.daz3d.com/forums/viewthread/12761/  Can’t say I find it very appealing, but it does demonstrate the power of Genesis being able to wear pretty much anything on any shape.

I saw anikad’s render, and - sigh - I seriously need a Santa outfit for Genesis males!!! <———(three apostrophes means I’m serious)

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Posted: 06 December 2012 09:50 AM   [ Ignore ]   [ # 13 ]
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dem apostrophies iz excalamation marks

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Posted: 06 December 2012 01:18 PM   [ Ignore ]   [ # 14 ]
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FSMCDesigns - 05 December 2012 07:07 PM

No, five minutes sounds about right, LOL. The key is high res mesh and a really busy seamless noise map, then again, the Reality interface allows for more than a few levels of subdivision.

Reality Render… AHA!  Okay… raspberry I can’t afford that kind of render time, unfortunately.

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Posted: 06 December 2012 01:23 PM   [ Ignore ]   [ # 15 ]
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I am stil experimenting with this and I am curious about the displacement settings you used?

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