Hi. I am new to Daz Studio, and scratching my head over this issue. In one of the lighting presets, there is an object called “AreaLight Plane” and when this is included in a scene, the plane casts ambient light.
I need to create an identical object to this, and after some reading, believe that the way to accomplish this is by creating an object - another plane - and setting the ambient lighting to white, and the strength to 100%. However, there should also be a way to set a flag so this object will emit might, which I cannot find anywhere in the settings (from the Surfaces [Color]- Editor - All tools) .
In short, I need to know how to turn an object into a light emitter. Any help would be very much appreciated.
Regards,
Joe


