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UV and Material Zones?
Posted: 05 December 2012 10:10 AM   [ Ignore ]
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Asking questions when I’m not near my ‘puter to have DAZStudio up, please pardon the extra cluelessness:

An object’s material zones are specific to the UV, aren’t they?  So if I pull up an alternate UV, it could (and often does IIRC) have different material zones?

I know it’s possible to set up material zones in DAZStudioPro4.5 (although I haven’t tried it yet), is it possible to set up an alternate UV?  If there are directions on how to do these up somewhere I’d appreciate a link.

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Posted: 05 December 2012 01:03 PM   [ Ignore ]   [ # 1 ]
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No, it’s the other way around - the UV Set is a setting for each material zone, the boundaries remain unchanged on the model though they may vary on the template.

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Posted: 05 December 2012 01:26 PM   [ Ignore ]   [ # 2 ]
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Yah, I just found this out… trying to re-establish the gen material zone on the female genitalia… didn’t work :(

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Posted: 05 December 2012 03:17 PM   [ Ignore ]   [ # 3 ]
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Here’s a tutorial I wrote that shows how to make custom material zones in DS4.5 pro - super easy, I promise! http://www.canary3d.com/tutorial/Tute-CustomMatDSPro.zip

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Posted: 05 December 2012 03:24 PM   [ Ignore ]   [ # 4 ]
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Thank you, Canary smile

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Posted: 05 December 2012 03:56 PM   [ Ignore ]   [ # 5 ]
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Be careful when changing Material zones on an existing DSON figure, always do it to a copy (created with “Figure/Prop asset”) otherwise you’ll break the original figure and it’s texture sets, to the extent that you’ll have to delete your work and reinstall the original to get rid of stray mat zone references in the DSF files.

PS this is why we can’t use Gen 3 textures on Genesis, they would need to supply a second version of Genesis with Gen 3 material zones and UV’s.

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Posted: 05 December 2012 03:59 PM   [ Ignore ]   [ # 6 ]
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What you can do is use UVS files to tranferre UVs in UVMapper.

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Posted: 05 December 2012 04:14 PM   [ Ignore ]   [ # 7 ]
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Only if the basic geometry matches. You couldn’t use UV Mapper to transfer third generation mapping to Genesis, and for Genesis you’d need to rerig any remapped OBJ with the Transfer Utility.

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Posted: 05 December 2012 04:33 PM   [ Ignore ]   [ # 8 ]
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You can remap an exported genesis OBJ without re-rigging…you just load the new OBJ in the surfaces thing as a new UV.  But the 3rd gen figures have geometry that’s very different from Genesis, so getting it line up is pretty difficult/possibly imposible.

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Posted: 05 December 2012 05:00 PM   [ Ignore ]   [ # 9 ]
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I was meaning if the zones were changed using UV Mapper or the like.

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Posted: 05 December 2012 05:18 PM   [ Ignore ]   [ # 10 ]
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wancow - 05 December 2012 01:26 PM

Yah, I just found this out… trying to re-establish the gen material zone on the female genitalia… didn’t work :(

Do you still have the last original female genetalia files from where there was the gen zone? Or the installer to install them in another location?

I loaded the new files, the old files, and the latest Male gens files (as a comparison of the current latest format that has two material zones one skinhip, one gendetails) into a text editor to compare, then just hacked the info for the gen material zone from the old V5 Genetalia into the current Genesis Female Gens.

You need the Genital Detail.dsf from the UV Sets/DAZ 3D/Base of the original female genetalia’s data folder, and the texture file for the gens details, but it only needs ... I think it was three pastes into the files of the current female gens files to return the gen material zone - and they then reappear in all UV sets for the female gens: V4, V5 and S5.

I could write instructions, I suppose. It’s not really at all complicated.

 

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Posted: 06 December 2012 07:29 AM   [ Ignore ]   [ # 11 ]
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Canary3d - 05 December 2012 03:17 PM

Here’s a tutorial I wrote that shows how to make custom material zones in DS4.5 pro - super easy, I promise! http://www.canary3d.com/tutorial/Tute-CustomMatDSPro.zip

Sorry people, didn’t get back to my computer last night to try any of this, but I appreciate your help!

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Posted: 14 January 2013 09:36 PM   [ Ignore ]   [ # 12 ]
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DavidGB - 05 December 2012 05:18 PM
wancow - 05 December 2012 01:26 PM

Yah, I just found this out… trying to re-establish the gen material zone on the female genitalia… didn’t work :(

Do you still have the last original female genetalia files from where there was the gen zone? Or the installer to install them in another location?

I loaded the new files, the old files, and the latest Male gens files (as a comparison of the current latest format that has two material zones one skinhip, one gendetails) into a text editor to compare, then just hacked the info for the gen material zone from the old V5 Genetalia into the current Genesis Female Gens.

You need the Genital Detail.dsf from the UV Sets/DAZ 3D/Base of the original female genetalia’s data folder, and the texture file for the gens details, but it only needs ... I think it was three pastes into the files of the current female gens files to return the gen material zone - and they then reappear in all UV sets for the female gens: V4, V5 and S5.

I could write instructions, I suppose. It’s not really at all complicated.

 

Could you please post exact instructions on how to do this?
Thanks

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