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Santa Baby Questions
Posted: 07 December 2012 12:55 PM   [ Ignore ]   [ # 16 ]
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Santa Baby rendered with LuxRender: Christmas 2012

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Posted: 07 December 2012 02:56 PM   [ Ignore ]   [ # 17 ]
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cwichura - 07 December 2012 12:55 PM

Santa Baby rendered with LuxRender: Christmas 2012

Very nice…I really like the brown colour you used!

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Posted: 08 December 2012 09:11 AM   [ Ignore ]   [ # 18 ]
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Pendraia - 07 December 2012 02:56 PM
cwichura - 07 December 2012 12:55 PM

Santa Baby rendered with LuxRender: Christmas 2012

Very nice…I really like the brown colour you used!

I agree, it really shows the potential of the product.  AND it makes me want to try my first Lux render after upgrading to DS4.5…I’ve been too lazy to get it up and running…and too busy buying product while grumbling about this year’s PC sale wasn’t as good as the one before…which wasn’t as good as the one before…which…%-P

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Posted: 08 December 2012 09:45 AM   [ Ignore ]   [ # 19 ]
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Man, Kinda sad I didn’t buy santa baby. Now its 19.95 lol. No Santa Baby for me!

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Posted: 08 December 2012 10:31 AM   [ Ignore ]   [ # 20 ]
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joelegecko - 04 December 2012 07:00 PM

Regarding the fur, I strongly advise you to avoid raytraced shadows or high quality ambient occlusion with uberEnv wink


Same with pwSurface2 using AO.

I did not bother to test and see how long mind you, I just got impatient and stopped the render.

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Posted: 09 December 2012 02:17 AM   [ Ignore ]   [ # 21 ]
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Mattymanx - 08 December 2012 10:31 AM

Same with pwSurface2 using AO.

I did not bother to test and see how long mind you, I just got impatient and stopped the render.

You can bypass the ambient occlusion on the “fur trans” material with the UberSurface/UberHair shader. You can either override the shading rate ( Occlusion Shading Rate Mode: Override” for this material ( and use a higher value to speed the rendering up, like 128 ) or turn the AO computing off ( “Occlusion: Off”. That way, only the shadows will be calculated for this material. It works faster with soft shadow-mapped shadows but soft raytraced shadows are possible as well.

With pwSurface2, you have to turn the “Visible in Occlusion” value to “off”.

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Posted: 09 December 2012 08:29 AM   [ Ignore ]   [ # 22 ]
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cwichura - 07 December 2012 12:55 PM

Santa Baby rendered with LuxRender: Christmas 2012

Beautiful image smile

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