Okay, I’m using that tutorial, but it turns the character’s face all black save the LIE preset. How do I make it work right? I have the Alpha Channel blend and everything. Help, please!
We’ll need more information on what steps you took to get that result. It could be a range of things from an incorrect texture, to not having transparency and using the wrong blend mode. Post the steps you took, and we’ll see if we can help further.
—Diffuse Color dropdown, browse file, select bla-bla .png (possesses transparency—only the eyebrows and eyeliner exist) —The layered image editor has “Alpha Layer Blend” by default, so I didn’t have to alter this —My diffuse color is a pale blue at 100%
As far as I can recall, that’s it. The default color on the layered image editor is black, but changing it to white didn’t fix it either.
If I read your steps correctly then you’ve actually replaced the diffuse layer with your transparency overlay. What you want to do is open up the LIE and add a new layer by clicking the plus icon. Select the newly created layer and then select browse, and it will overlay your new file over the old one. You might need to rescale it if the image resolutions are different.
Once it’s positioned, exit out of the LIE and your diffuse image should look right.
Oh, yeah, that’s right, I tried that as well, but the new layer also turns the character’s face all black, even if I change that layer’s default color to white…
You only have one layer. Once again, you’ve replaced the original layer with a new one. You need to ADD a layer first. Do this by clicking on the PLUS icon (+) just below the layers window. Remember, it’s a layered image editor. Each new image has to be added to its own layer or it will replace whatever was originally there.
I also tried that. I created a new layer, added a face texture, then created a second, used the LIE preset, then removed the face texture map from the first layer as I just want makeup and eyebrows over a non-textured face. STILL doesn’t fix the problem.