I hope,, daz release new pupettier with additonal record and save option about each dot or the pupettier layer.
and hope to choose node to record the value like pose preset.
eg if I choose “record rotation only” it can record only the rig rotations.
it is same about “pose controll value ” or “expression pose controll value”,
or about each rig, “head node ” or ” hip node”
or hope to choice which morph value save or not as layer.
so that, I can check and make pupettier layer with morphed or pozed genesis,
about each dot, then can save it and apply the recordedt value which I hope only
with other timeline of ds 4.5 or animate2,,
now,, ds 4.5 pupettier , I can not understand well how to record what I want only.(though I use them, try and erroer,
but it is not still clear, about each case,,and daz often change what save and record,, without clear infomation,
and clear documents,, so hope simple but clear way.)
why daz do not have official manual like go-figure animate 2 manual??
and hope to version up animate 2. which have many tool. it is useful,, for genesis too.
but they are made for the 4 th generation figure rigs .
eg improve of pose spline tool,, if I hope to use it about every bone of genesis,,
(now,, both hands, and both foots, hip, head only,,so need more visual 3d spline,,about each bone of genesis,,
,, though I can tweak each node spline, by timeline edit mode ,,^^;)