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Changing an object’s orbit point?
Posted: 01 December 2012 03:20 PM   [ Ignore ]
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Maybe I’m missing something obvious, but I cannot figure out how to change the orbit point of an object or figure. I have a few things that have rotation and translation points set to the world center, and even when they’re parented to another item or if I change the coordinates in the Tool Settings panel, the main point doesn’t change.

Any help would be appreciated!

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Posted: 01 December 2012 03:40 PM   [ Ignore ]   [ # 1 ]
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I’ve asked this question three times on this forum, never got an answer :(

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Posted: 01 December 2012 03:47 PM   [ Ignore ]   [ # 2 ]
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You can change the pivot point using the Joint Editor in Daz. It’s under the Tools menu.

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Posted: 01 December 2012 03:52 PM   [ Ignore ]   [ # 3 ]
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Szark has a nice screenshot here: http://www.daz3d.com/forums/viewthread/4721/

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Posted: 01 December 2012 03:53 PM   [ Ignore ]   [ # 4 ]
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There it is!  Wow.. finally!  Then just go back to the universal tool when it’s set, and all done!  Sheesh… that was easy!

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Posted: 01 December 2012 03:59 PM   [ Ignore ]   [ # 5 ]
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Sometimes the hardest problems have the simplest solutions.

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Posted: 01 December 2012 06:36 PM   [ Ignore ]   [ # 6 ]
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Thank you for that link, it solved the problem. A little tricky to get it accurate, but at least there is a way.  smile  Much appreciated.

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