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User Defined Catagories dissapear…
Posted: 01 December 2012 01:56 PM   [ Ignore ]
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...when I call up a new figure.  After I save that figure to a Scene file, they RE-appear, but I need them to stay available.

Here’s what I’m talking bout:

the catagory I came up with: Characters, has a U on it, defining it as a user defined catagory.  The other two, Default, and Rawart (because I purchased the Drakon) stay visible all the time.  How do I change my cats to the standard kind?

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Posted: 01 December 2012 03:34 PM   [ Ignore ]   [ # 1 ]
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Hmm, I’m not entirely sure it means User, but if it is, you can probably get the same as commercial products by making metadata (smart content and all that). I have a Category for Cookie and it doesn’t have a U on its icon, but I remember I added metadata to it when DS4 came out and I tried metadata.

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Posted: 01 December 2012 04:59 PM   [ Ignore ]   [ # 2 ]
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My question is: how do I edit it and where do I find it in the first place… I tried going through some of the posts about Metadata, but I got very confused very fast.

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Posted: 01 December 2012 07:23 PM   [ Ignore ]   [ # 3 ]
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Hi Wancow

I’m not sure exactly what you want to do. Do you want to move a file from category A to category B or you want to copy it from category A to category B?

You can find all the categories a file is in by right-clicking it and selecting Categorize. The white highlighted categories show the path to every category it is assigned to. You can check / uncheck categories as you wish, but it must always be in at least 1 category.

You are right that the U means user-defined.

I suggest you don’t create additional root-level categories next to Default, because of the way Smart Content works. See the screenshot below.

And I’m very interested to see the RawArt root category. Did you create that, or was that created when you installed the product? If you created it then no problem (your choice) but in the latter case, it does not conform to the DAZ metadata standards and QA should have spotted that before the product was released. There is a reason there are metadata standards and you should report it as a metadata bug (bugs.daz3d.com). You can move it out of the RawArt category into the Default subcategories, and delete the RawArt root category.

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Posted: 01 December 2012 07:32 PM   [ Ignore ]   [ # 4 ]
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wancow - 01 December 2012 01:56 PM

...when I call up a new figure.  After I save that figure to a Scene file, they RE-appear, but I need them to stay available.

Here’s what I’m talking bout:

the catagory I came up with: Characters, has a U on it, defining it as a user defined catagory.  The other two, Default, and Rawart (because I purchased the Drakon) stay visible all the time.  How do I change my cats to the standard kind?

It must be possible because PA’s keep adding new categories that I can’t get rid of. I’ve posted bug reports about the fact that there are categories that can’t be deleted they just keep returning. It’s one of my gripes with DS4….

When I noticed recently that the categories that I couldn’t delete were increasing the reply I got implied that it was the way the products were set up.

I wasn’t happy about this needless to say! : (

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Posted: 02 December 2012 04:08 AM   [ Ignore ]   [ # 5 ]
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Pendraia - 01 December 2012 07:32 PM
wancow - 01 December 2012 01:56 PM

...when I call up a new figure.  After I save that figure to a Scene file, they RE-appear, but I need them to stay available.

Here’s what I’m talking bout:

the catagory I came up with: Characters, has a U on it, defining it as a user defined catagory.  The other two, Default, and Rawart (because I purchased the Drakon) stay visible all the time.  How do I change my cats to the standard kind?

It must be possible because PA’s keep adding new categories that I can’t get rid of. I’ve posted bug reports about the fact that there are categories that can’t be deleted they just keep returning. It’s one of my gripes with DS4….

When I noticed recently that the categories that I couldn’t delete were increasing the reply I got implied that it was the way the products were set up.

I wasn’t happy about this needless to say! : (


You can create new categories in Studio. When you do that it adds a “U” to show its user-defined. When categories are created from installed content, they are considered “default” and do not get the “U”.

But you can delete categories (right-click and delete). However, default categories will be restored on startup. If you REALLY want to change the default categories, you need to edit RootCategories.txt in your Program Files\DAZ 3D\DAZStudio4\resources folder. Its a protected file, so you can’t edit it, but you can copy it to make the changes, then overwrite the original.

The default categories are there to enable sharing of metadata through a common structure, so if you change the default categories and install a new product, some of the default categories will show up again. You’ll just need to keep moving new content out of the default structure into your own category structure.

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Posted: 02 December 2012 12:39 PM   [ Ignore ]   [ # 6 ]
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cridgit - 01 December 2012 07:23 PM

I suggest you don’t create additional root-level categories next to Default, because of the way Smart Content works. See the screenshot below.

And I’m very interested to see the RawArt root category. Did you create that, or was that created when you installed the product? If you created it then no problem (your choice) but in the latter case, it does not conform to the DAZ metadata standards and QA should have spotted that before the product was released. There is a reason there are metadata standards and you should report it as a metadata bug (bugs.daz3d.com). You can move it out of the RawArt category into the Default subcategories, and delete the RawArt root category.

Okay… RawArt has created a rootcatagory and is installed on my machine because of my purchase of the Drakon.  I would either like to get rid of that category, or assign root status to the categories I have created.

I want my categories to be visible 100% of the time…

I cannot find any ref to RawArt in my RootCategories, nor can I delete it by right clicking… (i must be misunderstanding that part…)
The content of my RootCategories.TXT is as follows:

—DAZ Studio Root Categories
—————————————————————————————-

Default/Accessories
Default/Accessories/Arms
Default/Accessories/Arms/Lower
Default/Accessories/Arms/Upper
Default/Accessories/Hands
Default/Accessories/Head
Default/Accessories/Head/Ears
Default/Accessories/Head/Face
Default/Accessories/Head/Top
Default/Accessories/Feet
Default/Accessories/Legs
Default/Accessories/Legs/Lower
Default/Accessories/Legs/Upper
Default/Accessories/Neck
Default/Accessories/Other
Default/Accessories/Torso
Default/Accessories/Waist
Default/Animations
Default/Animations/By Function
Default/Animations/By Function/Action
Default/Animations/By Function/Combat
Default/Animations/By Function/Dancing
Default/Animations/By Function/Expression
Default/Animations/By Function/Flying
Default/Animations/By Function/Gestures
Default/Animations/By Function/Instructing
Default/Animations/By Function/Kneeling
Default/Animations/By Function/Laying
Default/Animations/By Function/Running
Default/Animations/By Function/Sitting
Default/Animations/By Function/Sports
Default/Animations/By Function/Standing
Default/Animations/By Function/Walking
Default/Animations/By Region
Default/Animations/By Region/Full Body
Default/Animations/By Region/Partial Body
Default/Animations/By Region/Partial Body/Arms
Default/Animations/By Region/Partial Body/Feet
Default/Animations/By Region/Partial Body/Fins
Default/Animations/By Region/Partial Body/Hair
Default/Animations/By Region/Partial Body/Hands
Default/Animations/By Region/Partial Body/Head
Default/Animations/By Region/Partial Body/Legs
Default/Animations/By Region/Partial Body/Tail
Default/Animations/By Region/Partial Body/Torso
Default/Animations/By Region/Partial Body/Waist
Default/Animations/By Region/Partial Body/Wings
Default/Animations/Props & Accesories
Default/Anatomy/
Default/Anatomy/External
Default/Anatomy/Internal
Default/Cameras/
Default/Documents
Default/Environments
Default/Environments/Architecture
Default/Environments/Architecture/Complete
Default/Environments/Architecture/Exterior
Default/Environments/Architecture/Interior
Default/Environments/Cityscape
Default/Environments/Effects
Default/Environments/Landscape
Default/Environments/Skydome
Default/Figures
Default/Figures/Animals
Default/Figures/Animals/Air
Default/Figures/Animals/Land
Default/Figures/Animals/Sea
Default/Figures/Creatures
Default/Figures/Creatures/Air
Default/Figures/Creatures/Land
Default/Figures/Creatures/Sea
Default/Figures/Mechanical
Default/Figures/People
Default/Figures/People/Female
Default/Figures/People/Female/Fantasy SciFi
Default/Figures/People/Female/Real World
Default/Figures/People/Female/Stylized
Default/Figures/People/Male
Default/Figures/People/Male/Fantasy SciFi
Default/Figures/People/Male/Real World
Default/Figures/People/Male/Stylized
Default/Hair
Default/Hair/Long
Default/Hair/Short
Default/Hair/Body
Default/Hair/Face
Default/Lights
Default/Lights/Interior
Default/Lights/Exterior
Default/Lights/Other
Default/Materials
Default/Materials/Accessories
Default/Materials/Architecture
Default/Materials/Anatomy
Default/Materials/Eyes
Default/Materials/Feminine
Default/Materials/Hair
Default/Materials/Landscape
Default/Materials/Lights
Default/Materials/Masculine
Default/Materials/Nails
Default/Materials/Other
Default/Materials/Props
Default/Materials/Skin
Default/Materials/Wardrobe
Default/Poses
Default/Poses/By Function
Default/Poses/By Function/Action
Default/Poses/By Function/Combat
Default/Poses/By Function/Dancing
Default/Poses/By Function/Expression
Default/Poses/By Function/Fits
Default/Poses/By Function/Flying
Default/Poses/By Function/Gestures
Default/Poses/By Function/Grasp
Default/Poses/By Function/Instructing
Default/Poses/By Function/Kneeling
Default/Poses/By Function/Laying
Default/Poses/By Function/Other
Default/Poses/By Function/Romance
Default/Poses/By Function/Running
Default/Poses/By Function/Scene Position
Default/Poses/By Function/Sitting
Default/Poses/By Function/Sports
Default/Poses/By Function/Swimming
Default/Poses/By Function/Standing
Default/Poses/By Function/Walking
Default/Poses/By Region
Default/Poses/By Region/Full Body
Default/Poses/By Region/Partial Body
Default/Poses/By Region/Partial Body/Arms
Default/Poses/By Region/Partial Body/Feet
Default/Poses/By Region/Partial Body/Fins
Default/Poses/By Region/Partial Body/Hair
Default/Poses/By Region/Partial Body/Hands
Default/Poses/By Region/Partial Body/Head
Default/Poses/By Region/Partial Body/Head/Eyes
Default/Poses/By Region/Partial Body/Legs
Default/Poses/By Region/Partial Body/Tail
Default/Poses/By Region/Partial Body/Torso
Default/Poses/By Region/Partial Body/Waist
Default/Poses/By Region/Partial Body/Wings
Default/Poses/Hair
Default/Poses/Other
Default/Poses/Other/Reset
Default/Poses/Props and Accessories
Default/Poses/Wardrobe
Default/Props
Default/Props/Animal
Default/Props/Cityscape
Default/Props/Effects
Default/Props/Electrical
Default/Props/Food
Default/Props/Furnishings
Default/Props/Industrial
Default/Props/Landscape
Default/Props/Lights
Default/Props/Machinery
Default/Props/Medical
Default/Props/Musical
Default/Props/Office
Default/Props/Personal
Default/Props/Sports
Default/Props/Tools
Default/Props/Toys
Default/Props/Weapons
Default/Props/Weapons/Blades
Default/Props/Weapons/Explosives
Default/Props/Weapons/Guns
Default/Props/Weapons/Projectiles
Default/Props/Weapons/Staffs
Default/Ready to Render
Default/Ready to Render/Architecture
Default/Ready to Render/Cityscape
Default/Ready to Render/Fantasy
Default/Ready to Render/Landscape
Default/Ready to Render/Samples
Default/Ready to Render/Vehicle
Default/Render-Settings
Default/Shaders
Default/Shaders/Fabric
Default/Shaders/Glass
Default/Shaders/Hair
Default/Shaders/Leather
Default/Shaders/Lights
Default/Shaders/Liquids
Default/Shaders/Metal
Default/Shaders/Other
Default/Shaders/Skin
Default/Shaders/Stone
Default/Shaders/Utilities
Default/Shaders/Wood
Default/Shaping
Default/Shaping/Apply
Default/Shaping/Inject
Default/Shaping/Remove
Default/Transportation/
Default/Transportation/Air
Default/Transportation/Land
Default/Transportation/Sea
Default/Transportation/Space
Default/Utilities
Default/Utilities/Scripts
Default/Utilities/Visibility
Default/Wardrobe
Default/Wardrobe/Armor
Default/Wardrobe/Armor/Arms
Default/Wardrobe/Armor/Footwear
Default/Wardrobe/Armor/Full Body
Default/Wardrobe/Armor/Head
Default/Wardrobe/Armor/Legs
Default/Wardrobe/Armor/Torso
Default/Wardrobe/Dresses
Default/Wardrobe/Footwear
Default/Wardrobe/Full-Body
Default/Wardrobe/Gloves
Default/Wardrobe/Headwear
Default/Wardrobe/Outerwear
Default/Wardrobe/Outerwear/Bottoms
Default/Wardrobe/Outerwear/Tops
Default/Wardrobe/Pants
Default/Wardrobe/Shirts
Default/Wardrobe/Skirts
Default/Wardrobe/Socks
Default/Wardrobe/Swimwear
Default/Wardrobe/Swimwear/Bottoms
Default/Wardrobe/Swimwear/Full Body
Default/Wardrobe/Swimwear/Tops
Default/Wardrobe/Underwear
Default/Wardrobe/Underwear/Bottoms
Default/Wardrobe/Underwear/Tops

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Posted: 02 December 2012 05:14 PM   [ Ignore ]   [ # 7 ]
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wancow - 02 December 2012 12:39 PM

Okay… RawArt has created a rootcatagory and is installed on my machine because of my purchase of the Drakon.  I would either like to get rid of that category, or assign root status to the categories I have created.

I want my categories to be visible 100% of the time…

I cannot find any ref to RawArt in my RootCategories, nor can I delete it by right clicking… (i must be misunderstanding that part…)
The content of my RootCategories.TXT is as follows:

<snip>


In Content Library, right-click the category name and you should have a “delete” option - see screenshot. If you have something else please post a screenshot because then you might be looking in a different view. NOTE: make sure you re-categorize the items first (see step 1).

Default categories are the same for everybody (unless they changed their RootCategories.txt) and will not contain the RawArt root category. That has been added by the metadata installer. I’m going to send a note to Rawn and DAZ QA about this - we simply cannot have DAZ product metadata being put in the wrong place intentionally. Mistakes are ok (there are plenty of those) and can be rectified, but I feel sick in my stomach if I think what will start happening here. We’ll be back to the old Poser runtime nightmare.

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Posted: 02 December 2012 06:03 PM   [ Ignore ]   [ # 8 ]
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I’ve filed a bug report, so the other option if you can’t delete the category, is to wait for the product to be updated.

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Posted: 02 December 2012 06:08 PM   [ Ignore ]   [ # 9 ]
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COOOL NESS!

By the way, I just deleted the RawArt category, it deleted and didn’t come back after I rebooted DS.  Now all I Have to do is go in to that file, add my own categories, and there I have it.  Perfect.  You solved my problem smile

Now, if only I could figure out how to make my own pose dials smile

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Posted: 02 December 2012 06:26 PM   [ Ignore ]   [ # 10 ]
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Well, this is interesting.  I went into the RootCategories.TXT, added my own under Default/Characters/ and a few sub categories for that… then I had to delete the originals I made under Content to get the U to disappear off them.

Now they appear in Content, but not in the Smart Content tab… hmmmmm…

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Posted: 02 December 2012 06:30 PM   [ Ignore ]   [ # 11 ]
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Creating Pose Controls courtesy of nicci and kitekoredaz: http://www.daz3d.com/forums/viewthread/7953/

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Posted: 02 December 2012 06:31 PM   [ Ignore ]   [ # 12 ]
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AH, NM my last… they had NO content, so they do not show up under Smart Content, cuz der be know smaht conntant… nauw der iz, tho der day be…

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Posted: 02 December 2012 06:31 PM   [ Ignore ]   [ # 13 ]
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wancow - 02 December 2012 06:26 PM

Well, this is interesting.  I went into the RootCategories.TXT, added my own under Default/Characters/ and a few sub categories for that… then I had to delete the originals I made under Content to get the U to disappear off them.

Now they appear in Content, but not in the Smart Content tab… hmmmmm…


Restart Studio.

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Posted: 02 December 2012 06:32 PM   [ Ignore ]   [ # 14 ]
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cridgit - 02 December 2012 06:30 PM

Creating Pose Controls courtesy of nicci and kitekoredaz: http://www.daz3d.com/forums/viewthread/7953/

URAWK smile

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Posted: 02 December 2012 06:33 PM   [ Ignore ]   [ # 15 ]
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cridgit - 02 December 2012 06:31 PM
wancow - 02 December 2012 06:26 PM

Well, this is interesting.  I went into the RootCategories.TXT, added my own under Default/Characters/ and a few sub categories for that… then I had to delete the originals I made under Content to get the U to disappear off them.

Now they appear in Content, but not in the Smart Content tab… hmmmmm…


Restart Studio.

They needed something in them to show up.  Apparently if they don’t have any content, they won’t show.  That’s great smile  Someone doing code was thinking on his feet that day.

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