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Kinect Mo Cap for DAZ Studio v 4.5
Posted: 30 November 2012 04:44 PM   [ Ignore ]
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Any news on software to interface Kinect with DAZ Studio v 4.5?  There was some free and some very costly software to do this with DAZ Studio 3.xxx

Reallusion iClone 4 (?) has a reasonably priced module to allow one to use Kinect for real time animation.

Also of interest is Faceshift Studio, which does amazing Facial Mocap. The Freelance version costs $800 /year, and there is a non commercial version for $150.  Version for Win and Mac, with Linux in the works.
It would be great for DAZ 3D to work a deal with them, write some bridging software, and make a cheaper version available for Studio users, but they have not shown great interest, other than to offer the very expensive software a while back.


http://www.faceshift.com/

Check out some of these:
http://www.youtube.com/watch?feature=endscreen&NR=1&v=RhbbLH_Ni1I

Add any Kinect relevant information please.

Thanks for listening,

Dan

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Posted: 04 December 2012 09:50 AM   [ Ignore ]   [ # 1 ]
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Thanks for posting.  I am interested in this as well.

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Posted: 04 December 2012 11:48 AM   [ Ignore ]   [ # 2 ]
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Okay, now that’s just plain cool!!!!

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Posted: 04 December 2012 12:00 PM   [ Ignore ]   [ # 3 ]
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If I could actually perform a high kick or a backflip in real life, I’d also be greatly interested in this. Unfortunately, despite being slender I was blessed with the agility of an overweight sloth so I would be unable to get the movements i require. It’s an interesting use for the Kinect though. I would never have thought of it myself.

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Posted: 05 December 2012 05:56 AM   [ Ignore ]   [ # 4 ]
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Theoretically, you could perform a jump, then after that part of the motion was captured, go in and rotate the entire BVH (motion file).

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Posted: 05 December 2012 07:07 AM   [ Ignore ]   [ # 5 ]
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another plugin where daz better invest in.

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