Hey all… I’ve posted the Genesis Mesh with V4UVS on ShareCG. I’m wondering, since it appears that the Victoria 4 UVS are probably not going to go away for Genesis, would a set of seam guides for Genesis with the V4 UVS be helpful?
I was just working on this for myself, mostly to place LIE Makeup I want to make…
Considering Bruno is set up with using the V4 UV’s but transferring him over to Genesis then any new UV’s to help me out with are much appreciated. Are you doing the full body or just the face?
I wasn’t going to, but as I was working on this portion, I thought maybe it might be a good idea… I’m trying to get into texture creation myself, so eventually it’ll be useful to me, personally… it’s just a bit of work. I’m first going to finish around the eyes because of the whole Eyebrow issue…
I’m setting these up as BASE Resolution map. That is, when the Genesis Mesh is not subdivided. I’m hoping that’ll be good enough.
And, again, I’m thinking that the V4 UVS is going to be the default standard for Genesis… that’s just the way it’s shaping up…
Most might think that Snow, but as I found out Genesis doesn’t actually take Gen 4 textures very well, the limbs are twisted and distorted, it ‘s hard to see with skin textures but add a second skin outfit and boy does it stand out like a sore thumb.
I posted this pic in another thread, it’s a WIP stocking shader for V4, on the right is V4 and on the left is Genesis with the V4 UV set.
If you compare the Genesis UVS to the V4UVS, you’ll find this is not true. The problems with the brows, for instance, are a problem with placement on the mesh, because the UVS do not match well enough on the face.
It’s at base resolution. I figured that was the best place to be for this project. Unless you can think of a reason to use a higher res…
I don’t think it makes any difference, no.
The only problem with making a seam guide for the Genesis V4 UVs is that because there is a difference between it and the normal V4 UVs, textures made to fit the Genesis V4 won’t look quite right on original V4 either…either way, “V4” textures aren’t going to look exactly right on one of them. People are going to make textures using the V4 and M4 templates for as long as those figures are still used because the textures will work perfectly on one figure and almost perfectly on another. If they make them using the Genesis Basic Female UVs for example, the texture will only work on that.
I’ll point this thread out to some DAZ guys and see if anyone takes an interest. Thanks for pointing out the differences.
Is there a ‘M4 Genesis’ seam guide? I ask because I find all my textures don’t align up on the eye lids, I end up with the skin from below the eyelid on the eye lid lol (Not good for closeups)
I’ve been tackling painting the eye lids, but it’s so fiddly without a UV Template.
Again, I’m looking for ‘Genesis M4’ template not M4 lol