So I have been following along with david brinnen’s brillant tutorials, and after long hours or studying and renders. I made a few scenes that have excellent lighting ( in my opinion only ) and I would love to get as many more opinions as possible
Constructively: I think the middle one on the second row down is the best lit though.
It shows the transfer of colour from the gem to the environment excellently. The only thing I’d change is the amount of reflectivity and specular response from the wooden flooring as it’s texture makes it look old, but it’s brightness and shine doesn’t follow that through.
You’ll maybe get more opinions if you post your stuff down in the Bryce forum as well, we don’t get out of there much.