A follow up question: Is there anything similar to the “3D Bridge for Photoshop” that would make it easier to move between Daz and Gimp without exporting, switching applications, and refreshing texture images?
I don’t think so, but I’m not sure. I tried to install the 3D Bridge when I first got Studio 4 Pro, and it basically said, “I know not this thing called ‘GIMP’. Where be ye olde Photoshop?”
It has quite a few changes… the Brush controls are a little different, and some custom brushes have been added since my 2.6 install.
But I think I’m going to get a scheister lawyer and sue over having to use the Export function to save a JPEG… it’s just enough to cause carpel tunnel syndrome in my big left toe.
I hate that change with a fiery, burning passion. It is more technically correct, but that is not a good reason to make a feature user-unfriendly. :p It’s my only real complaint with the newest versions.
Everyone expects to see save-as, that’s the shortcut everyone has hardwired from every other program, WHAT’S WRONG WITH SAVE AS???
Whew, sorry. Rant off.
I don’t understand why they made that change, either ... although, in a way, it’s a bit less user-unfriendly than the old method, where you’d do a “Save As”, and then during the process, the export function would make its appearance. You always did have to export; they just exposed the function.
I am running into one really odd difference between 2.8 and 2.6, and it’s bad enough that I keep both versions installed. For some reason, 2.8 seems to be really intolerant of certain brushes. It’s not something I can predict, and sometimes it seems to have as much to do with numbers as much as anything else. But, for example, I just installed a bunch of brushes that I picked up from the bundle that Ron has on sale.
2.8: Slow, sluggish start, followed by a trip to Crash City.
2.6: Normally slow start (GIMP is not the snappiest program around, and a large number of brushes will slow down the start while it parses the directory) followed by no problems whatsoever.
I wish I knew what the difference was. It makes no sense that the 32-bit program can take every brush in my system with no problem (... and there are kind of a lot, I admit) while the 64-bit version becomes incredibly fragile. Yet when I pull those brushes from the 2.8 brush directory, it’s fine. (The really confusing thing there is that each program seems to be able to see the other’s brushes directory, but I’ve given up trying to understand why this works like this.)