Alligator purse...Fivecat, this is for you!

mjc1016mjc1016 Posts: 7,863
edited November 2012 in Freebies

Yesterday, there was a bit of joking around, in another thread. Alisa Uh-Lisa mentioned something about being up to her ears in alligators. Being the smart-a$$ I am, I mentioned it was time for some new luggage. Well, fivecat mentioned wanting a new purse...

I threw this clutch style purse together and posted a quick render. For some reason (no, it had nothing to do with not deleting the non-scaled version of the obj before saving the final scaled one out...no, nothing at all) the morph I tried to add took forever to add.

It's not smart propped. It loads to the floor, base position and should load with a basic material setup. It has one simple 'Open' morph. It's setup for use in DS 4.5. (Sorry, but I may do a cr2 version, later).

The texture is hand painted in GIMP (no real gators were harmed making this purse) with the aid of MentalFloss's Reptile Skin brush set...

http://mentalfloss.deviantart.com/art/Reptile-Scale-Brushes-82476412

And here's the download link

http://www.sharecg.com/v/66004/view/21/DAZ-Studio/Alligator-purse-for-Genesis

purse1.jpg
1000 x 800 - 220K
Post edited by mjc1016 on

Comments

  • Miss BMiss B Posts: 3,069
    edited November 2012

    Hmmm, wonder if it'll work in DS 4.0, I haven't upgraded to 4.5 as yet. Oh, and I'd certainly like a cr2 version for Miss V4 if you create one, as I just know she's going to want this for herself. ;-)

    Post edited by Miss B on
  • mjc1016mjc1016 Posts: 7,863
    edited December 1969

    The dsf may be readable in 4.0, but the duf definitely is not.

  • Miss BMiss B Posts: 3,069
    edited December 1969

    Thanks, I'll have to try that out. ;-)

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