I can’t see why you are having the problems you are - your paths all appear correct. I do wonder if the DFOrm set is confusing the issue - if you apply that to a new character, just a quick one with a couple of morphs and the DForms, do you get a problem with a saved scene as you do with your custom character?
So, I have created a new custum character the same way I created Dixie DS4.5 version but with the custom morphs injected and for some ever reason the Dixie DS4.5 version works. Richard, I must say that I am a bit confused now. The whole day I was trying that and allways get errors and now it works and I don`t really know why.
There are three possible reasons:
1. I use not the original V4 but the wwg2 Figure that is based on V4 and after loaded the wwg2 I have to inject v4base morphs,morphs++ and elite morphs (but that I made also for the DS4.5 Version of Dixie and the DS4.5 Test Character written above)
And in DS3 that never was a problem.
2. These two characters were both created in DS4.5 but the former Dixie Versions were created in DS3 imported to DS4.5 aaand the wwg2 Figure for these DS3 Versions of Dixie are at another folder than the wwg2 figure I have used for the new DS4.5 Dixie and the DS4.5 Test Character and also for the new characters i wanted to create. Now I have the WWG2 Figure in the folder where the Victoria 4 CR2 file is.
C:\Users\myName\Documents\DAZ 3D\Studio3\content\Runtime\libraries\Character\DAZ People
but the thing is. before I have created this new ds4.5 versions of dixie and the test character by using the wwg2 from that folder above, I have used the wwg2 figure for the new characters I wanted to create from that folder I have used earlier in DS3 for the DS3 Dixie which is another folder. but that also can`t be the problem because I never had such problems in DS3 by doing it this way.
Maybe it is a problem using a imported Figure from DS3 and a Figure created in DS4.5
I don`t know.
what I do not understand is.:
creating a Character in DS4.5 and save it as scene than clearing the scene and loading an older file of an older Character and that looses morphs during loading because files can`t be found is a bit I don`t know.
The path for the morphs++ is allways the same. And I think that the informations where to find these morphs++ are saved in the scene, so if I load a scene there should be no problem because the scene has the information where to find what, for example morphs++, and if the path of the morphs++ is allways the same there can`t be no problem no matter what scene I load, that is what I do not understand.