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Posted: 15 May 2013 07:23 PM   [ Ignore ]   [ # 76 ]
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JoeMamma2000 - 15 May 2013 07:14 PM
head wax - 15 May 2013 06:59 PM

Joe, calm down. Why do you attack people like you do?


Personally, I feel that in a REAL community people should care about making statements that are helpful and not misleading, and based on truth and facts, to the best of their ability. Because this stuff gets archived for years, and people find what gets posted and sometimes rely on it.

If you lead people to believe that, in this case, you aren’t going to get a job if your demo reel is rendered in Poser, you are doing a disservice to anyone who might be a great artist and happen to use Poser. Is that to be commended? I don’t think so. It’s to be corrected. But you guys HATE with a passion anyone who corrects you. You always have and always will.

 

The part I bolded could describe Dart’s experience. From the mouths of babes…

BTW, This wasn’t an attack?

Oh really? How many times have you tried to get hired as a professional 3D artist somewhere? Has this happened often to you?


Hmmmm…. I guess some of us have different ideas on what is defined as helpful and educational…


I wonder what this would be considered? Sage and learned advice perhaps?

And by the way, what is your contribution to the discussion, and why are you acting on his behalf? Or maybe, as usual, you’re just trying to stick up for your buddy, without any real knowledge of the subject?

 

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Posted: 15 May 2013 07:24 PM   [ Ignore ]   [ # 77 ]
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Joe, in my book, insinuating that people are lying and/or denigrating them is known as “attacking” them.

Also calling people “dude” is, also in my book, an insult.

Maybe it’s a cultural thing?

On topic. It’s obvious to me that if a potential employee came in with a knock you down portfolio it wouldn’t matter what software they used.

Regardless of Dartanbeck’s experience in job applications…. if two people came into the office with the same portfolio and one used “non industry standard software”, all things being equal, then I know who I would pick to work for me.

Please note: “all things being equal”.

What is “industry standard software”?

I’ll bow to your obviously superior knowledge in that particular regard.

For what it’s worth, I’d hire Dartanbeck for his obvious commitment, sense of humour and contagious enthusiasm.

Some employers just don’t know what they are missing.

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Posted: 15 May 2013 08:03 PM   [ Ignore ]   [ # 78 ]
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Okay, fine. As usual, there is absolutely nothing whatsoever I can say to change your minds that I am a terrible person and always at fault and always attacking and cruel, so I’ll stop trying. Anything I say is automatically seen thru hate-filled glasses, and you will never accept anything I say objectively. And in doing so, you become the petty, hate filled people you accuse others of being.

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Posted: 15 May 2013 08:14 PM   [ Ignore ]   [ # 79 ]
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JoeMamma2000 - 15 May 2013 08:03 PM

Okay, fine. As usual, there is absolutely nothing whatsoever I can say to change your minds that I am a terrible person and always at fault and always attacking and cruel, so I’ll stop trying. Anything I say is automatically seen thru hate-filled glasses, and you will never accept anything I say objectively. And in doing so, you become the petty, hate filled people you accuse others of being.

Joe, it’s the delivery method that’s failing, that’s all.


On topic.

It always hurts my feelings to be accused of a content user.

I once modelled a wheel barrow. It wasn’t very good, but it made me feel all warm and fuzzy.

Quick tut:

Take a mesh box. Cut out the top and one side. Add thickness with add thickness button.
Put another meshbox underneath it.
Make it long and skinny. Duplicate that and spread them out so they look like handles.
Use a cylinder for the wheel.
And put that underneath the three mesh boxes with the Carrara Z axis thingy pointing up.

Render.
Presto.

See, anyone can model. Even I can do it.

Next lesson we use the smooth command. wink

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Posted: 15 May 2013 08:15 PM   [ Ignore ]   [ # 80 ]
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That’s right. It’s always somebody else that has the angry, hate filled problem. rolleyes

 

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Posted: 15 May 2013 08:19 PM   [ Ignore ]   [ # 81 ]
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head wax - 15 May 2013 08:14 PM
JoeMamma2000 - 15 May 2013 08:03 PM

Okay, fine. As usual, there is absolutely nothing whatsoever I can say to change your minds that I am a terrible person and always at fault and always attacking and cruel, so I’ll stop trying. Anything I say is automatically seen thru hate-filled glasses, and you will never accept anything I say objectively. And in doing so, you become the petty, hate filled people you accuse others of being.

Joe, it’s the delivery method that’s failing, that’s all.


On topic.

It always hurts my feelings to be accused of a content user.

I once modelled a wheel barrow. It wasn’t very good, but it made me feel all warm and fuzzy.

Quick tut:

Take a mesh box. Cut out the top and one side. Add thickness with add thickness button.
Put another meshbox underneath it.
Make it long and skinny. Duplicate that and spread them out so they look like handles.
Use a cylinder for the wheel.
And put that underneath the three mesh boxes with the Carrara Z axis thingy pointing up.

Render.
Presto.

See, anyone can model. Even I can do it.

Next lesson we use the smooth command. wink


I wouldn’t bother trying to placate him. This is his way of getting kicks. Rile up the natives. I shouldn’t have taken the bait myself.

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Posted: 15 May 2013 08:26 PM   [ Ignore ]   [ # 82 ]
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Hi Evil, Heh smile No it’s okay to be human..

I think that Dart, yourself and I have grown thick skins.
It’s the people that no longer post here that make me sad.

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Posted: 16 May 2013 04:23 AM   [ Ignore ]   [ # 83 ]
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head wax - 15 May 2013 08:26 PM

Hi Evil, Heh smile No it’s okay to be human..

I think that Dart, yourself and I have grown thick skins.
It’s the people that no longer post here that make me sad.

Using that comment to make this gentle reminder of Bullet point #2 in the DAZ 3D TOS, General Code of Conduct section

Criticism should be directed towards the subject or topic at hand, rather than an individual.

It is not abiding by this criteria that does tend to stop people posting to the forums.

 

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Posted: 16 May 2013 05:17 AM   [ Ignore ]   [ # 84 ]
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JoeMamma2000 - 15 May 2013 07:14 PM

I am not attacking anyone. I am challenging a statement I know to be misleading. But what you guys want is ANYTHING you say to be accepted without any challenge whatsoever

Absolutely not. I’ve challenged Dart and others before. It is the way you challenge that gets people’s hackles up.

JoeMamma2000 - 15 May 2013 07:14 PM

Personally, I feel that in a REAL community people should care about making statements that are helpful and not misleading, and based on truth and facts, to the best of their ability. Because this stuff gets archived for years, and people find what gets posted and sometimes rely on it.

I gave up waiting for something helpful from you. The vast majority of your scribblings are attacks like these.

Oh forget it…I’m going back to ignoring you.

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My 3D art Flickr page for work-in-progress or experiments

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Posted: 16 May 2013 10:28 AM   [ Ignore ]   [ # 85 ]
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Guys, chill. Joe actually censored himself last night after posting one of his off-color “embellishments” on the emotional state of the proposed “Carrara movie project”.... I know most people won’t care, but I saw his post (rolled my eyes but decided to post information instead of getting offended), and I appreciated later when I saw he had removed the comment all on his own without prompting…. Joe just has a certain way of observing things, and then a certain way of passing along his observations…. There have been plenty of other crankypusses on the forum, I’m choosing to appreciate his restraint - imagine all the things he DOESN’T say. LOL!

<rant>

Meanwhile this totally bourgois idea that we “need” a narrative cartoon for the “good of Carrara” - WHILE COMPLETELY IGNORING THE ONES THAT ACTUALLY EXIST is quickly becoming my most hated topic ever. If YOU want a full-length animated “movie” then GO MAKE IT and stop trying to get someone else to do it for you, and someone else else to pay for it…. SERIOUSLY, if you can’t be bothered to click on a link (in my signature) to take 30 minutes or so to see what’s out there already, there’s a word for you: LAZY.

Stop blaming Joe. He keeps saying what Carrara users (imho) need to realize: Projects don’t get completed or abandoned because of software, they get completed or abandoned because of human resources. The people who were MOST VOCAL in the Carrara movie thread were actually the SAME PEOPLE who kept saying they didn’t want to take charge or impose a specific direction to the project…. Seriously guys, If you choose to comment but can’t be bothered to contribute the fault is completely with YOU, not Carrara or DAZ or anyone else. CHEERLEADERS DON’T WIN FOOTBALL GAMES. SOMEONE ACTUALLY HAS TO RUN WITH THE BALL. Obviously a group project can’t work without a leader, and no one wanted to go with my suggestion of keeping it smaller and independent (but loosely connected) as a community showcase (in my opinion, still a good way to START working together where no one’s feelings get hurt, and no one is held back by other people’s time commitments).

I’m going to go ahead and SAY what Joe is probably biting his lip about…. If users can’t learn to support existing projects, then it the USERS’ FAULT that finished projects are not being posted here. EVERYTIME I post links to the short films that exist, it has been ignored. *shrug* Good luck with that and I hope everyone returns the “support” when you post yours…. No one was ever able to decide what the goal of the project was, so it’s ridiculous to pretend it was ever going to spontaneously emerge from the sea as a finished short film complete with Hollywood cliches and inane sexist plotlines…. It takes a TEAM of writers and marketing gurus to come up with that crap. You actually have to work at it, and it helps if you have a narcissistic ego and play to the lowest common denominator. Remember that Big Buck Bunny ends with a fart joke….

It’s easy to complain, a lot harder to follow through to completion. The Carrara community is too cut off from the real world. We spend so much time whining that we get no love from the Poserverse, meanwhile what are WE doing to bring “REAL 3D” to the DAZzers?...? I never want to see another pre-fab hootchie dance on a dinosaur from 30ft away - that doesn’t even look CLOSE to a shortfilm made for the real world audience…. Movies start with a script, not a cool looking spaceship…. These “group projects” were designed to fail, and quite frankly that’s a good thing because failure is a LEARNING PROCESS not a reason to give up…. No one wanted to take charge, so the people with some production experience kept quiet and allowed the topic to meander to it’s inevitable non-conclusion.

Personally, I cannot be involved in any “script” or community project that does not pass the Brechdel Test. We all have our own ideas of what would be cool, our own baby epics, so let’s go work on them—the power of Carrara is that it’s easy enough to learn so the entire process CAN be done by one person… BUT don’t bother to post them here because no one cares. The project I’m most interested in following is Scifi Funk’s, but even he posts more on Facebook because who needs this tiny insulated community that can’t be bothered to support the existing animation projects that are out there…?

Come on guys. If you want to point out BAD BEHAVIOR lets look at the real reasons no one posts their projects here, and stop jumping on the people who say the un-sugar-coated truth.
• HOW do we organize?
• HOW do we work together?
• WHAT is the goal (to flatter Carrara or to flatter ourselves)?
• HOW do we learn to support the existing projects so the more can be made, bigger and better…?
If the HONEST goal is to get more animation projects out there that showcase Carrara, how come you don’t post (or analyze, or even acknowledge) the ones that ARE THERE? I think we all know the answer.

There are a dozen of those “write a novel in a month” kind of projects, ones for animation, ones for comics…. Let’s look to the BIGGER world of 3D and try to interest REAL audiences who don’t give a crap about software… THAT’S when you’ll start interesting people in Carrara’s capabilities—and for sure don’t bother posting it here because no one will care. Post it on Facebook and on Youtube and out there in the real world (look at Wendy’s subscriber numbers!!!). Users HERE just want to have fun in Carrara - and there’s nothing wrong with that. Just stop blaming other people when you can’t be bothered to do your research or make the effort yourself. No one OWES us a Carrara movie.

</rant>

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Posted: 16 May 2013 10:33 AM   [ Ignore ]   [ # 86 ]
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I thought I had already made the movie http://www.youtube.com/watch?v=OKPqzDWyOoo

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Posted: 16 May 2013 10:36 AM   [ Ignore ]   [ # 87 ]
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wendy♥catz - 16 May 2013 10:33 AM

I thought I had already made the movie http://www.youtube.com/watch?v=OKPqzDWyOoo

It’s EXCELLENT Wendy! Conflict and resolution! A full story arc! <3

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Posted: 16 May 2013 11:20 AM   [ Ignore ]   [ # 88 ]
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JoeMamma2000 - 15 May 2013 06:33 PM
evilproducer - 15 May 2013 05:54 PM

Oh really? Are you suggesting he hasn’t?

I have personally hired many CG artists who have never once used any 3D software, and they were hired mainly because they had incredible artistic talent, and great work ethic and can work well in a team environment. And I know that many or most employers in the SFX industry are FAR less concerned about specific software skills than they are with artistic and other skills.


Wow. I think you and I see more eye to eye than I originally thought. And your right about correcting people. My wording of my initial statement did misrepresent what I was trying to say and your correction and this statement summed it up perfectly.

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Posted: 16 May 2013 11:36 AM   [ Ignore ]   [ # 89 ]
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A dose of reality here is always welcome. I never see Joe’s comments as attacks. He wants to know why someone is saying what they are saying. He bases his observations and comments from decades in the CG business. I’d much rather hear his take on some issues over some others. He’s not always correct, but he is more often than not from what I know and pros I know say. I think some folks take offense much too easily.

I’m bothered as well by wrong information posted here. I stopped using Carrara a few years ago just because I read posts that said this was broken or that didn’t work because I didn’t want to waste time as it’s at a premium for me, but came to find out years later it was those users personal issues or system problems. I ignore those users now as I realize there are some who think they know how to use the program, maybe with certain features they are proficient, but in others not so much. I just recently went on an information search trying to find if Carrara could do a certain function and immediately had what looked like a good answer in Google from these forums, but after further digging, only because I came across a conflicting fact, I found the original answer was incorrect. How many other people trying to find out the real info run into bogus info here?

I welcome Joe’s attempts to get fact based discussion.

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Posted: 16 May 2013 01:07 PM   [ Ignore ]   [ # 90 ]
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JoeMamma2000 - 14 May 2013 08:25 PM
IsamuDyson - 14 May 2013 07:57 PM

I think DAZ Studio would benefit from a few movie shorts like what the Blender Foundation has done. This would turn heads and show it’s a valuable tool. .

That is a very common sentiment. But as people here keep learning, it’s FAR easier said than done. We’ve had many aborted attempts to make a short film here, the most recent one died a few months ago. Most people here are not professional artists or filmmakers, nor are they familiar with the skills and requirements to actually MAKE a short film. In fact, I’d guess that most people here think that being able to operate Carrara IS the only skill and requirement necessary for making a short film. Usually the effort dies because nobody can agree on even the most basic requirements, like a story line, or theme, or purpose and goals. And few people are willing to actually do what is necessary to make the effort succeed, like suppress their own desires and egos and work in a team effort.

So while it’s a nice idea, it ain’t gonna happen. People have been talking about it for many years, but the effort usually doesn’t last more than a few weeks of discussion and argument, with people storming off in a huff because they can’t get what they want.

Let me tell you what are the first issues you have to face even if you are a professional (a very relative notion indeed) in cg industry:
- limited use of daz contents due to EULA; you know what I mean
- no chance to buy volume licenses for a regulated or discounted price
- very little direct help from daz (no frontdesk for anyone)
Even only these 3 basic facts:
- don’t stimulate large-scale productions
- do not allow collaboration within the daz community
- don’t allow you to have firm deadlines due to lack of certainty about software bugs and issues - more uncertainties>more costs

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