What causes these horizontal lines when I decimate then use Atlas?
What figure is this...Genesis?
What figure was the skin textures made for...V4?
If not then I am not sure I can help. :(
The figure is V4 and the textures are for V4 too. This only happens after I Atlas.
Looks like, for some reason, the seams aren't matching any longer...
Figured it out. It was indeed a problem with the seems not matching after I apply Decimator to the figure. Instead I only apply it to the wardrobe and props and everything is fine.