What causes these horizontal lines when I decimate then use Atlas?
What figure is this…Genesis?
What figure was the skin textures made for…V4?
If not then I am not sure I can help. :(
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The figure is V4 and the textures are for V4 too. This only happens after I Atlas.
Looks like, for some reason, the seams aren’t matching any longer…
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Figured it out. It was indeed a problem with the seems not matching after I apply Decimator to the figure. Instead I only apply it to the wardrobe and props and everything is fine.