wancow - 25 November 2012 09:44 PM
I get that… but when I only have two morphs, it seems a little silly have a sub folder for each one. One is a belly button and the other is a nose bump… I’m only thinking it would be majorleague annoying to be working on the nose, then have to switch to wancow’s sub folder just to add one morph… What I COULD do… tell me if this would be acceptable, is to have one under each. Say DieTrying/Nose/Wancow and DieTrying/Body/Wancow. Would that be acceptable?
That seems best. I’d like a more noticeable split but at the same time I can acknowledge that bouncing back and forth between multiple categories does have its minor annoyances.
DieTrying - 04 December 2012 05:31 PM
Very cool! I am very happy that you use my morphs and even happier if you complete them 
I am looking forward using them. Are you creating V4 or Genesis morphs?
The V4 morphs are free without restrictions.
The Genesis conversion by SickleYield is also free without restrictions.
I currently am creating some additional morphs too.
So far I have (nearly) finished
breastCleavage.obj
chestLong.obj
chestTrapeze.obj
genitalWide.obj
thighRound.obj (this one I was missing most, because the V4 thighs look a bit strange sometimes)
waistWasp2.obj
But it will still take a longer time to release it, because I want to create several more I am missing. Especially some more breast options.
Any other wishes?
Been getting a lot of use out of the Genesis conversions of your morphs. A few I felt would be useful if you’re interested and have time:
-Leg length: Wanting something to help make long legged females without explicitly making them super skinny. Alternate uses are making taller, superheroic males or dialing in reverse for shorter characters with rounder figures.
-Neck length: Rather niche and specific, looking to replicate the look of women in some African countries (I believe Kenya is one but I forget). Alternate use is dialing in reverse to give shorter, wide necked appearances.
- Bicep thickness: I often dial Arms Petite in negative to make thicker arms but it scales up the forearms rather sharply in higher settings. Would love to see something to counteract that or simply something that works well as a standalone.