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Dem bones, dem bones, dem aligned bones.
Posted: 28 November 2012 03:33 AM   [ Ignore ]   [ # 16 ]
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I didn’t notice the spine didn’t align. I wanted to leave as much of the file as is as possible because I thought if I changed things too much then the rigging might no longer be compatible if anyone was using rigid rigged BVH files with it.

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Posted: 28 November 2012 03:55 AM   [ Ignore ]   [ # 17 ]
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Hi…

Okay that make sense… I just mentioned it because the way the mesh bends in on itself with the bones positioned so far back…

Although that is more anatomically correct in position, the limitation is, there are only a few bones to bend… adjusting the weight maps could probably ease quite a bit of the bending…

Anyways, again… great job…

nicci… smile

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Posted: 28 November 2012 05:03 AM   [ Ignore ]   [ # 18 ]
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I think what I’ll end up doing is creating a new figure that has Genesis compatible rigging and proper weight maps. This is kind of a stopgap measure.

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