Digital Art Zone

 
     
How do you save a Completely Clothed and Finished Character in its own Character in its on data folders
Posted: 02 June 2012 10:54 AM   [ Ignore ]
New Member
Total Posts:  1
Joined  2009-03-12

I have a lot of content but I want to have just my Finished Character with all its contents saved separately.
Data, People, Props, etc.

How can I do that if possible?

Or do I have to just go in the data folder or Daz4 and search for everything related to my character, including maps, etc?

Profile
 
 
Posted: 02 June 2012 12:21 PM   [ Ignore ]   [ # 1 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  9568
Joined  2007-11-06

Do you mean save it so you can merge it into another scene in its entirety, or so you can move it to another computer?

 Signature 

PostgreSQL CMS FAQ
Tutorial: Adding Surfaces in DS
Product Updates: Non-Genesis/G2 DIM Zips
Non-Genesis Items with Metadata
Updated Genesis Products

Profile
 
 
Posted: 02 June 2012 12:34 PM   [ Ignore ]   [ # 2 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  15651
Joined  2003-10-09

In DAZ studio 4.5 this is meant to be what a .duf file does, saving references so that the sceen can be rebuilt on another machine if the original content is present (which it must be - you can’t share the content with others whatever happens).

 Signature 

DAZ Studio Frequently Asked Questions

Index of free DAZ Studio scripts and plugins list

Profile
 
 
Posted: 02 June 2012 12:44 PM   [ Ignore ]   [ # 3 ]
Member
Avatar
Rank
Total Posts:  194
Joined  2006-04-15

Personally, I save finished characters in the zero position as scene files. They can then be merged into other scenes I’m working on, or used as starters for scenes. It keeps all the mats, morphs, clothes, and props for the character together, which sounds like what you’re looking for.

 Signature 

“Why’s all the rum gone?”  *looks at the last render*  “Oh. That’s why the rum’s gone…”
DAZ Studio 3.1.2.32 | Windows 7 Pro SP1 x32 | ATI Radeon HD 4200
Say YES to David 5!

Profile
 
 
Posted: 03 June 2012 12:45 AM   [ Ignore ]   [ # 4 ]
Member
Avatar
Rank
Total Posts:  47
Joined  2011-11-29

I do the same thing ThinMick does. I have a folder for Male Characters, and folder for Female Characters, a folder for Animals (dragons and whatnot).

Profile
 
 
Posted: 03 June 2012 09:21 AM   [ Ignore ]   [ # 5 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  9568
Joined  2007-11-06

An added bonus is that saved scenes load faster than loading the figures from scratch, and Gen 4 figures can be saved with morphs already loaded and use less memory.

 Signature 

PostgreSQL CMS FAQ
Tutorial: Adding Surfaces in DS
Product Updates: Non-Genesis/G2 DIM Zips
Non-Genesis Items with Metadata
Updated Genesis Products

Profile
 
 
Posted: 03 June 2012 09:57 AM   [ Ignore ]   [ # 6 ]
Active Member
RankRank
Total Posts:  994
Joined  2012-01-29

Since this thread appeared so conveniently, I would like to ask a (possibly stupid) question.


When I save a scene in DAZ Studio Pro 4, it looks as if EVERYTHING that is in the library is saved, including things that are not (and never were) loaded in the scene. For example when I save a V5 based character, during the save the pop-up window shows me that even items like M3 for Genesis morphs and similar are being saved, although I never even touched them to make this character. As a result the scene takes AGES to save. Is this normal or am I doing something wrong? When I open the scene file later, of course only the character I saved is in there, nothing else.

Profile
 
 
Posted: 03 June 2012 12:56 PM   [ Ignore ]   [ # 7 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  15651
Joined  2003-10-09

This is happening because a .daz sceen doesn’t know how to link to dsf files, it instead stores moprhs in .dsd files (and the base mesh in .dso files, and the uvs in .dsv). In order for the full range of options to be available in the scene when it is reloaded everything has to be converted into the old-style formats.

 Signature 

DAZ Studio Frequently Asked Questions

Index of free DAZ Studio scripts and plugins list

Profile
 
 
Posted: 03 June 2012 02:04 PM   [ Ignore ]   [ # 8 ]
Active Member
RankRank
Total Posts:  994
Joined  2012-01-29

That sounds somewhat complicated. smile Thank you for your reply.

Profile
 
 
Posted: 03 June 2012 03:17 PM   [ Ignore ]   [ # 9 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  9568
Joined  2007-11-06

Yes, that’s one of the problems that the .duf format solves.

 Signature 

PostgreSQL CMS FAQ
Tutorial: Adding Surfaces in DS
Product Updates: Non-Genesis/G2 DIM Zips
Non-Genesis Items with Metadata
Updated Genesis Products

Profile