prixat - 05 January 2013 09:08 PM
frodi - 05 January 2013 05:04 PM
...did you get a better render using ray trace and uberenvironment?
yeah, there’s really no substitute for actually calculating each ray.
In this example the multiple reflections and refraction needed 6 bounces and took 1 hour 25 minutes. - 2nd image
...but if you don’t need all the effects ray tracing produces, you can get quite close: 1 minute 50 seconds. - 1st image
prixat…which version?
I noticed a considerable speed up with raytracing on my ancient dual core machine, with the latest beta, as it is using 3Delight 10.0.70…which includes some speed fixes. The longest I’ve had since running the beta, has been 5 hrs. A scene that under 4.5.1.6 that took well over an hour rendered in around 20 minutes, with the beta. I’m waiting on parts for my new build…