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Posted: 14 April 2013 07:18 PM   [ Ignore ]   [ # 76 ]
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I guess that depends on your definition of a render hit.  With Kerkythea and it’s big brother Thea, one has the choice of either using a biased render engine or an unbiased render engine. 

For 99% of my renders I tend to use the unbiased engine.  Time is not a major problem for me so I tend to get it set up ready to render, set it going, go to bed and when I wake up it’s usually ready to save;  if not I just let it render until I’m happy with the quality.

I’m no longer a slave to a production schedule.  So I’m very relaxed v v how long it takes to clear.  Unlike the younger generation who want it now! 

The greater the pixel size the render is, generally the less number of passes it needs to clear although time wise some will still consider it impractical.  For me it works.  If I can wait for the end result of a render that took my computer 2.5 months to finish rendering from start to finish.  5 or 6/8 hours is nothing, a mere drop in the ocean.  smile

On the other hand when I was test rendering the individual plants I had found on the web, I used the biased engine and it took just 3 ~ 5 seconds to produce the final render albeit was only about 1024 x800 or less.  Many, many others only ever use the biased engine, as I said earlier, I really only ever use the unbiased engine.  cheese

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Posted: 15 April 2013 01:58 PM   [ Ignore ]   [ # 77 ]
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Spoken true, Oh Ancient One:)

Looking at all that vegetation, with its likely myriads of transmaps, I was thinking crash-and-burn with Carrara on my machine.

I have tried Kerkythea, but found that I’d do a render and have to then open the file to see it - makes test renders a bit of a PITA - am i not doing something right?

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Posted: 15 April 2013 09:27 PM   [ Ignore ]   [ # 78 ]
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I have tried Kerkythea, but found that I’d do a render and have to then open the file to see it - makes test renders a bit of a PITA - am i not doing something right?

I really don’t think you are.  At the risk of teaching my grandfather to suck eggs, this is how it goes….......


Arggggg!  Why does rudy board do its own thing when you upload shots in the correct order ie back to front.  Figs 3 & 2 are the wrong way round and will not change. !!!  Hate it, Hate, Hate, Hate it.  confused

Calm be calm;    I’ve made and saved a small test scene into which I drop (Merge) any model I wish to test,  so step…....

1. Merge model into scene and set up a pov,  in this case (Fig 1) camera 9#

2. In the bottom right hand corner of the UI is the Quick view render window together with a small round green icon with a running man on it.

This as you probably know is the button for starting up your render.  It is of course one of two identical options the second being the self same icon which is situated on the extreme right of the tool bar at the top of the main view screen.  (Fig 1)

3. Clicking on this top icon or the bottom right icon in the quick view window brings up the camera setting panel where as you have found out, you select your resolution; render engine preset amongst other things. and the start render button. (Fig 2)

4. To the right of this top render icon are two greyed out icons, which you’ve probably noticed spring into life whilst the render is taking place. The blue one immediately to the right of the running man is the pause button with the end red one the stop rendering immediately button.

5.  Normally the green icon is extinguished whilst the engine is rendering so it greys out. Now the button you need is the one to the left of the top green running man icon, it’s square with a little tree on it. (Fig 3)  If you select that with your mouse this half size window pops up, (Fig 4).

If the render has finished you can adjust either or both the exposure or the gamma.  You also have access to alternative gamma controls.  Obviously you can enlarge the image to have a better look at the results, if happy with the result, you can save the image from this panel as well. 

More to the point, if for example you just can’t wait to see what is happening and find the quick view is too small you can select this icon whilst the engine is rendering and up will pop the main render view at the size you set it at.  To what extent you will be able to see anything depends on the settings on either the biased or unbiased engine and how long it has been rendering.

Hope this long winded explanation gives you what you have been looking for.  cheese

 

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Posted: 17 April 2013 09:11 PM   [ Ignore ]   [ # 79 ]
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Thanks Red - I’ve copied this for trying out as soon as I’m done renovating the bathroom - Sheba (she who must be obeyed) has become rather insistent on that score:)

BTW, I bet you didn’t know that “red”, in my second language, Afrikaans (based mainly on Dutch) is “rooi”, pronounced “roy” - is that a coincidence or what?

Cheers:)

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Posted: 18 April 2013 10:48 AM   [ Ignore ]   [ # 80 ]
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LOL  or what! 

Get back to that bathroom before she who must be obeyed, steps in. cheese

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Posted: 23 April 2013 07:48 PM   [ Ignore ]   [ # 81 ]
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Well my next offering for Pod 1.  Not back at the beginning yet, but getting there slowly.  I realise it needs more cooking but for now it will do until it is placed inside its pod.  cheese

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Posted: 24 April 2013 09:04 PM   [ Ignore ]   [ # 82 ]
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Well, on the down hill run methinks….cheese

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Posted: 26 April 2013 05:51 AM   [ Ignore ]   [ # 83 ]
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Unfortunately after I posted the last render I found that my file was corrupted so I had to go back three iterations and redo.  Bummer !

So, here find the slightly modified last phase.

Next find the pod and attempt to add its contents and see if I can produce a series of final images of Pod 1.  Then restart modeling again.  Yay!  smile

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Posted: 27 April 2013 02:59 AM   [ Ignore ]   [ # 84 ]
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Good grief!  I’ve just been going through this thread and just realised it’s almost 2 months to the day since I started to try and model an artificial recreational zone for one of my pods.

Why was I going through the thread ?  ~ Trying to remember where I left off on the ship structure, so that I can combine or try to combine the two together.  I have so many files.  My foolproof method of sequential numbering seems to have failed.  Not foolproof after all.  red face

I will find it eventually….......confused rolleyes

This is going to take some time.  38.6 Gb worth of files;  Stone me must reorganise with some care, otherwise I will throw out the baby with the bath water..  LOL

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Posted: 27 April 2013 10:26 PM   [ Ignore ]   [ # 85 ]
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Good luck with that - I name mine with an “easily” remembered name and a couple of months later search -“Now what the heck did I name that ? “

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Posted: 28 April 2013 09:39 AM   [ Ignore ]   [ # 86 ]
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Redsquare, If you have your stuff in .obj format this GLC_Player might be useful, it will open folders or drives and loads everything in a nice list so as to view quickly, it does other stuff too, hope it helps, good luck.

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Posted: 29 April 2013 01:24 AM   [ Ignore ]   [ # 87 ]
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RedSquare - 26 April 2013 05:51 AM

Next find the pod and attempt to add its contents and see if I can produce a series of final images of Pod 1.

Looking forward to seeing the images. You are working well there.

 

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Posted: 29 April 2013 03:13 AM   [ Ignore ]   [ # 88 ]
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@ Roygee,  grin

@  TapiocaTundra,  Well it’s a fine sunny morning here in Blackheath and even better as I followed your link to GLCplayer;  (That brings back some memories vv the initials LOL )  and downloaded it.  Certainly will help in sorting out which is the .obj I’m looking for.  I need to have a quiet think how best to use it.  Loved the GPO tel box model by the way.

@ Steve athome,  As am I.  smile

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Posted: 30 April 2013 08:59 AM   [ Ignore ]   [ # 89 ]
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Thanks RedSquare, That K6 (1935) telephone box took me many hours, it was my personal project to finally learn properly and become comfortable with Sketchup. I could not find hardly any drawings so decided to work from scratch and my highly technical methods included taking photos in twilight and in the rain with one hand, whilst holding a tape measure with the other smile
Here is the map reference for anyone who wants to have a walk around in google maps, 51.493006,-0.11098 there is a nice pub on the corner with an even older K2 (1930) phone box just by it.
Since you live in Blackheath just up the road from me here in Kennington Red, come over and I will buy you a beer. Mind I have not been to Greenwich for a while, used to go on Sundays quite a lot.

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Posted: 30 April 2013 05:01 PM   [ Ignore ]   [ # 90 ]
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@ TabicoaTundra

my highly technical methods included taking photos in twilight and in the rain with one hand, whilst holding a tape measure with the other

  LOL  You forgot to add ~ Whilst balancing one legged on top of a step ladder,  unless ofcourse you are very tall.  cheese

Beer now that seems to be a good idea, but only if it is real ale.

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