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Posted: 14 March 2013 02:52 PM   [ Ignore ]   [ # 61 ]
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Thanks for the link - I’m a sucker for trying other software, especially for terrains.  I see this seems to work with nodes - I once tried Terragen which does the same and just couldn’t get the nodes concept.  Hopefully this will be simpler:)

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Posted: 14 March 2013 08:18 PM   [ Ignore ]   [ # 62 ]
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I found that I quickly got use to the node system, If I remember correctly there are some typical node examples you can use and dissect to find out how they have been set up.

Enjoy connecting your nodes.  cheese

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Posted: 15 March 2013 06:51 AM   [ Ignore ]   [ # 63 ]
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The following seems so very tame & naff. So it would be better to view my humble effort before you view Martin’s site link below.  Still, I have much to add, well I would have if I can find any half decent bushes and suitable trees.  This is the last one I shall bore you all with until and if, I ever finish this pod.  I have loose ideas for the next four pods but at this rate not until the Summer.  LOL

OK Roy feast your eyes on this site and, prepare to be gobsmacked !

http://www.cgscenery.com/

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Posted: 15 March 2013 02:23 PM   [ Ignore ]   [ # 64 ]
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Wow -my gob is well and truly smacked!

Those are absolutely astounding, thanks for the inspiration:)

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Posted: 28 March 2013 08:46 PM   [ Ignore ]   [ # 65 ]
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So, I’ve finished as far as I’m concerned this part of the recreational pod I.  One section down three more sections to complete the pod. 

What appears to be a dark grey sky will of course ultimately show the inside of the dome of pod I, with an external space backing; I hope, if I don’t run out of memory before then, in which case fiddling will come into play.  LOL

Would welcome your comments/crits’,

 

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Posted: 28 March 2013 08:47 PM   [ Ignore ]   [ # 66 ]
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This shows the same view but nocturnally.  No, that isn’t larva the pathways below cliff/mountain level self illuminate, so that crew/passenger/inhabitants can relax after duty periods if they so wish, go jogging, walking or whatever.  cheese

 

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Posted: 28 March 2013 11:28 PM   [ Ignore ]   [ # 67 ]
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That really turned out well, red:)

Good idea, the self-illuminating paths - great for walking, jogging after dark - could be embarrassing for the “whatever”, though:)

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Posted: 29 March 2013 03:16 AM   [ Ignore ]   [ # 68 ]
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LOL

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Posted: 29 March 2013 03:20 AM   [ Ignore ]   [ # 69 ]
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LOL  True, I guess it depends on what type of culture exists.. No good for dogs though, if there are dogs out here, no lamp posts.  cheese

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Posted: 08 April 2013 01:35 PM   [ Ignore ]   [ # 70 ]
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It makes a change from modeling…...cheese

OK, three renders above shows a shot at the end of Phase I.  This is the same POV after I completed Phase III.

I shall take a small break, by investigating this section of Pod 1 to see if there are any other areas of interest that I might render before I tackle Phase IV.;

I’m quite pleased with the result even if I’m in a minority of one.  But when one looks at my view port in solid mode it doesn’t really do justice to the end result.  raspberry

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Posted: 09 April 2013 04:10 AM   [ Ignore ]   [ # 71 ]
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RedSquare - 07 December 2012 09:31 PM

Couple of more tweaks,  A medium hanger plus a few subtle pokes….

Ahhh…. nutz! This is a real beaut! Very nice!

My hat is off to you!

 

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There is no reality. Everything is just a render of your imaginiation.

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Posted: 09 April 2013 11:12 AM   [ Ignore ]   [ # 72 ]
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Thanks DW, I try…

OK another one is cooking, but meanwhile here is a reverse shot, looking back down the hill towards the last camera position.  Not as densely planted as you may have thought from the previous shot.  wink

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Posted: 13 April 2013 09:02 AM   [ Ignore ]   [ # 73 ]
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The Silver Birch and the medium sized bush immediately behind the silver birch in post #70, the light green fir tree in #72 together with these Chinese Windmill palms were modeled by a Russian freelance CG artist called ~ Konstantin Kim.

His models and especially his textures are really superb in my humble opinion and knock X-frog into a cocked hat. My only grouse is that I can’t buy any of them as the sets are only published for 3ds Max and Cinema 4D, which I find very, very frustrating. Fortunately, one of the members of another site which I regularly patronise obviously has access to one of the above renders and converted Konstantin’s free models to the Kerkythea files that I’ve used to render this. With Konstantin’s blessing I should add. But soooooooooooooooooooo frustrating!!!

Right having let off steam as it were, here is the completed MkII Phase IV offering. Imagine if you will, that this is the interface between the temperate zone I have just finished and the more arid zone which takes up the other half of this recreational pod into which we shall be travelling. The zones are separated by a force field that only permits animate objects above a certain molecular size to pass through, retaining on each side the appropriate atmospheric conditions.  cheese

http://www.3dmentor.ru/index.html

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Posted: 13 April 2013 12:04 PM   [ Ignore ]   [ # 74 ]
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I have been following this RedSquare, and am enjoying this bit a lot, nice planting going on, have been playing with plants lately myself so it is interesting to me, and good you are using Kerkythea to render, so we are able to see how it performs.
Definitely seeing one of my favorite Science Fiction classic films inside this project Silent Running from1972
A fine job so far.

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Posted: 13 April 2013 01:17 PM   [ Ignore ]   [ # 75 ]
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Really looking good, Red:)

I was admiring your plants and about to ask where you got them - pity they are only available in max and C4D - what sort of render hit do they take?

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