Digital Art Zone

 
   
2 of 7
2
WIP - On a hiding to nothing
Posted: 03 December 2012 09:55 AM   [ Ignore ]   [ # 16 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

Yes well, less said the better methinks…...

Image Attachments
Trial_8.jpg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 03 December 2012 10:14 AM   [ Ignore ]   [ # 17 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

Took me ages to model this as well.  As for the material zones took twice as long as modelling in the first place;  intended to render it made of glass.  Ho hum!  Back to the drawing board…...  snake  confused

Image Attachments
Test_8.1_.jpgRing_SD_1.jpg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 03 December 2012 10:56 PM   [ Ignore ]   [ # 18 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

An iteration….

Image Attachments
Station_47.0_.0_.0_UV_Pod_Rev_A_.jpgStation_47.0_.0_.0_UV_Pod_Rev_C_.jpg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 04 December 2012 05:18 AM   [ Ignore ]   [ # 19 ]
Member
Rank
Total Posts:  99
Joined  2003-11-09

I’m waiting to see how you did the gazillion little buildings. smile

 Signature 
Profile
 
 
Posted: 04 December 2012 08:05 AM   [ Ignore ]   [ # 20 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

Ha!  Funny you should ask that;  I remembered over the weekend and after a bit of searching found it.  surprised

I’m afraid it’s not rocket science just pick out the areas required then on one of them zoom in.

Holding the shift key extrude a bit, alter to taste, extrude a bit more if desired - save after making shader domain.  Then click more faces and repeat the next selection and so on until all done.  There may be a more efficient method out there, but I only have a simple mind so look for simple methods.  cheese

Image Attachments
Buildings_Pod_5.jpg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 04 December 2012 01:08 PM   [ Ignore ]   [ # 21 ]
Power Member
Avatar
RankRankRank
Total Posts:  1370
Joined  2008-01-01

Intriguing model, Red.

Interested to hear what that diaphanous hemisphere is and how you made it?

Profile
 
 
Posted: 04 December 2012 08:38 PM   [ Ignore ]   [ # 22 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

If by that you mean these -  then thanks for the description which sounds much better than the result.  smile

Image Attachments
MPod_Base_1.5_.7_.3c_.c_.e_.pngStation_Ship_1_3d.hk_.3_.jpg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 04 December 2012 09:02 PM   [ Ignore ]   [ # 23 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

Doh! Roy,  do you mean this ?  In which case I’ve sorted out the shots which I’ll upload later today together with a brief explanation, on wot I did !  cheese

Image Attachments
Station_47.0_.0_.0_UV_Pod_Rev_A_.Extract_.jpg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 05 December 2012 05:54 PM   [ Ignore ]   [ # 24 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

Hells teeth, have been having some grief today.  This pesky old computer has been continuously seizing up on me.  The PSU is 800w as far as I can remember and I can see I’m not running out of memory. No new hardware has been installed so I suspect the cpu is overheating because I haven’t cleaned the inner workings for eons, it probably looks like thick undergrowth in the Amazon basin.

However, onwards and upwards.  So, how did I make the mesh round the blue sphere thingy ?  Fig 1
What follows is a brief description on ‘ow.  smile

Image Attachments
Fig_1.0_.jpeg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 05 December 2012 05:58 PM   [ Ignore ]   [ # 25 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

Select orthographic view mode and then the line tab followed by the circle option fig 2.  I used the x2 point circle snapping it to the base mesh I then increased the number of vert’s around it’s periphery to x300.  Fig 3.

Image Attachments
Fig_2.0_.jpegFig_3.0_.jpeg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 05 December 2012 06:06 PM   [ Ignore ]   [ # 26 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

Next I selected the edge of the circle, the surface modeling tab, followed by the coons tool.  Fig 4.
Collapsed the DG with the resultant diamond mesh form shown in Fig 5

Image Attachments
Fig_4.0_.jpegFig_5.0_.jpeg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 05 December 2012 06:07 PM   [ Ignore ]   [ # 27 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

This mesh is intended to basically follow the curvature of the blue sphere as in Fig 6.  Therefore after rotating the circular mesh 45 degrees, I elongated the outline in the X direction and reduced the height in the Y.  To get a reasonable coverage trial & error may be necessary.  Fig 7.

Image Attachments
Fig_6.0_.jpegFig_7.0_.jpeg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 05 December 2012 06:08 PM   [ Ignore ]   [ # 28 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

I created two separate curves; one for the Y/Z axis and one for the X/Z axis.  Fig 8.  Then having selected the mesh form and ensuring that I view the mesh at 90 degrees to it’s face I clicked on the bend tool followed by clicking on the Y/Z curve.  Fig 9.

Image Attachments
Fig_8.0_.jpegFig_9.0_.jpeg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 05 December 2012 06:09 PM   [ Ignore ]   [ # 29 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

Fig 10 shows the X/Z bend, to bend successfully the profile of the curves must always be viewed as both Figs 9 & 10 relative to the object being curved.  Fig 11.

Image Attachments
Fig_10.0_.jpegFig_11.0_.jpeg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
Posted: 05 December 2012 06:10 PM   [ Ignore ]   [ # 30 ]
Active Member
Avatar
RankRank
Total Posts:  277
Joined  2005-09-15

Fig 12 shows the resultant object from which we will produce the mesh.  With the object selected in the tree, transparency selected from the bottom tool bar and using the line tool, select the mesh; then copy and then paste.  Fig 13.

Image Attachments
Fig_12.0_.jpegFig_13.0_.jpeg
 Signature 

Cheers, Fanners.raspberry

Profile
 
 
   
2 of 7
2