Black renderings with mirrored objects
I'm using DAZ Studio 4.5, Win Seven Home Premium 64 and a graphics card ATI 5770.
Recently I created some smart props combining some basic shapes, exporting in obj, re-importing into the scene and finally saving them as props.
To create symmetrical objects, i.e. a pair of earrings or bracelets, I pick the left one, duplicate it, apply scale x = -100% and voilà.
The problem is that all the objects with x-scalling -100% are rendered totally black, no matter which and how many lights I'm using. They're black even if I render them with the "system" lighting.
I'm using the software 3Delight engine.
Is there a way to solve the problem?
Hope you can help.