On the other hand, depending on which program you have and what file formats you can import / convert, this is an AWESOME source for vehicles of all stripes:
A Chrysler Lumina, for example, can be found on the third row here:
Just be aware that they are in LWO format, mostly polygonal. Poser can import this format, but not DAZ Studio. Also, the scale will likely be VERY off from Poser / DS scales.
Thanks for that link Valandar. I’ll take a look at one or two of these this evening.
Blender can import .lwo (you have to activate the plug in under user prefs, but it’s shipped with the main package) and while you have it in Blender it’s easy to scale it for DAZ and export as obj. No idea if these are UV mapped but vehicles are fairly easy to do in Blender and many of the parts don’t need textures as they are best done with procedurals. I converted a vehicle model in this way for use in DAZ last week and it was great fun.