When the jiggle is applied in Pro8.1…after application, the next thing that happens is the software [Carrara] simply goes blank [character disappears] and then is locked, no buttons work…dead…CTRL-ALT-DELETE to rectify the problem.
Link: http://www.youtube.com/watch?v=a2nMQ9HfBps is from last year…and refers to 8, not 8.1 and there have been some changes, I’m sure you’re probably aware, so I’m wondering exactly what version you’ve used the jiggle in successfully? 8 or 8.1? Could this be an 8 to 8.1 issue?
I’m running Win7-64bit on an i7 Intel processor with 12GB RAM and 2GB Radeon card. Not sure that would have any bearing. Carrara never crashes on me…except when I use the jiggle plugin. So I’m pretty confident the problem is with the jiggle itself. Also using a V4.2 basic figure.
Quite honestly if the use of the plugin is this complicated and problematic, it’s just simpler to stick with magnets and morphs in Poser. If you have some advice or instructions, please let me know in detail. Perhaps a detailed walkthrough of loading a figure from Pz3 to completion of adding the jiggles and animating. I’ve read through the manual for the plugin and gotten nowhere.
Incidently there is no Carrara 8 manual. The manual comes from version 7…and has as of yet, not been updated. Trust me, I bug DAZ on this constantly [two weeks ago last time]. Senseless to sell software with no up-to-date manuals…but they do.
and can’t find any tutorials on how to use the MODIFIERS>BOUNCE
this should be covered in the existing user manual which comes built into carrara ( Help / Carrara help) that should open up the PDF manual. it’s not a new feature or part of the physics.
the way the Bounce modifier works is as an animateable helper,.
It animates the motion of the object on the Z axis (up and down), based on the settings,. without the user having to create key-frames,. (See pic) you can animate the X/Y motion of the object to make the bounce seem more realistic,.
but ,.. since carrara has “Bullet” physics, which can more accurately create a bouncing object,.
this modifier may become less used in the future.
but,.. this “Bounce modifier” is not what you’re looking for.
Jiggle would be my choice right now,. we just need to help you get it up and running.
Q: What happens when it crashes,.?
Any error messages ?
Also, info about What system, and OS, may help.
Here’s a couple of pages of introduction / explanation, and simple tutorials for the Bullet Physics in Carrara 8,
It’s not as up to date a it should be but it should cover the basics.
Hope it helps