I’m on a MacPro at 10.6.6, and use the 64bit versions of Poser and DazStudio 4.5. I’ve reinstalled DS-4.5 several times as well as the Poser 3.1 update release.
I have been a Poser user since forever (version 1), and have used Zygote (DAZ) items for almost as long. When they came out with DazStudio, I tried it and didn’t care for it and pretty much thought it was unintuitive, but I’ve always followed its development, because I like the DAZ folks. I figured they would get it up to speed eventually. It’s been about 7 years now and, finally, DazStudio at version 4.5 looks good. I like the user interface, it’s less unintuitive and it seems to have a fair amount of functionality - AND there’s the Genesis product to go with it. Very nice. I like mixing up the characters. It’s an ingenious approach. Genesis works great in Studio… but I’m not having much success with Genesis in Poser.
Everything installs well. I can see the Runtime in Poser, I can see the Base figures and Genesis, and all the standard stuff it loads with, as well as V5 and M5. Looks like any other library directory. But when I try to load them (any of them), I get a “Figure 1” with No Actor. What I do get (but not always) is “GoalCenterOfMass” and that’s it. No visibility of Genesis DSON product except on the Libraries pane. They do not load into the scene, though I can see them in the Library, and they say they are loading. The visibility tags in the Properties tab are not enabled (when selected, they immediately unselect), and when trying to select the the Actor/GoalCenterOfMass it crashes Poser 2012 immediately. My Poser 2012 installation has never - I repeat, never - crashed. Until now.
I have installed and uninstalled the Companion files both into volume/user/Documents/Daz3D/Studio/My Library and then into a Genesis content folder in Poser 2012. Same result. It doesn’t seem to matter where the two Genesis Starter Essentials files are located, nothing but “GoalCenterOfMass’ loads into the Poser scene. It almost seems as if the normals are reversed. But then, if that were the case, I should still see the actor loading. I believe Netherworks had a similar problem. I have also installed and uninstalled DSON several times. None of this really makes any sense. It should load. SO… I created a Base figure in DAZStudio (Genesis with Base Male applied) and exported to Poser to try and see if that would load. It took 4 hours to load a single figure with no hair, no clothing, no shoes, nada, zilch, nyet! Are you kidding me? Four hours? (THAT is a major problem, DAZ!).
Anyway, it gets to Poser okay. And when double-clicked to load, it attempts to load, but then an error emerges:
—> Could not find file: /Runtime/Geometries/DAZ3D/Genesis/Base/Genesis_05025a83_95dc_980b_e41a_21c335c09f40.obj <—
I have no idea if one has anything to do with the other, but Netherworks had mentioned in another thread that he came across a long string for an obj moniker, so perhaps it does. I don’t know. As a separate object file, it does not exist on the computer, which tells me that it may be an internal string embedded in code somewhere, perhaps in Genesis. Or not, I don’t know.
If anyone knows how to repair/work around this, I’d be be pleased to hear. I’m sure that Digital Art Zone and Smith-Micro will play nice with one another and sort this out eventually, but I hope they do it sooner than later, because I won’t be purchasing any more DSON product (or anything else) in the meanwhile… or upgrading to the next paid Poser version, or the next paid DSPro version. Just out of spite!