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Is there a tutorial for creating an Auto Fit skeleton for non DAZ Figures? 
Posted: 17 November 2012 11:55 AM   [ Ignore ]
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Converted Apollo Maximus to Triax and added a smoothing modifier and low and behold all of his shoulder crunches went away.  So that got me thinking if 3DUniverse can create a skeleton to fit Sadie’s older models clothing then why not Apollo Maximus?  He’s not THAT obsolete and folks still like him so why not update him to work better in DAZ Studio.  His feet are flat so perhaps his cool shoes would transfer over to the Genesis figure nicely… never know unless we get this figured out.  Apollo doesn’t have as many restrictions on him and considering he’s FREE and all of his goodies are FREE (well the ones made by Anton and other freebies offered from other freebie creators) seems like something worth thinking about.

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Posted: 17 November 2012 12:14 PM   [ Ignore ]   [ # 1 ]
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I’ve been wondering the same thing…

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Posted: 17 November 2012 01:21 PM   [ Ignore ]   [ # 2 ]
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To add support for a new figure to AutoFit, as a source, you don’t need a skeleton - merely a shape that matches the figure. It doesn’t even need the rigging adjusted. If you are wanting to be able to AutoFit clothes to another figure, I’m not sure that’s possible - I certainly don’t recall any indication that it is.

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Posted: 17 November 2012 01:36 PM   [ Ignore ]   [ # 3 ]
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I got some quite good results using collision enabled and interactive update on using 3DU Gramps and the Genesis Ydress, resized it bigger with collionn with Gramps enabled before autofitting it, used animation too.
http://www.youtube.com/watch?v=gtjmRviAEFw
also on V3 and Daz troll.

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Posted: 17 November 2012 02:14 PM   [ Ignore ]   [ # 4 ]
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Richard Haseltine - 17 November 2012 01:21 PM

To add support for a new figure to AutoFit, as a source, you don’t need a skeleton - merely a shape that matches the figure. It doesn’t even need the rigging adjusted. If you are wanting to be able to AutoFit clothes to another figure, I’m not sure that’s possible - I certainly don’t recall any indication that it is.

Perhaps I used to the wrong term.  More like “Convert to” ?  I would first need a way to convert Apollo’s clothing to him but as triax

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Posted: 17 November 2012 02:18 PM   [ Ignore ]   [ # 5 ]
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if the base shape is unchanged just using the Transfer Utility on the base OBJ, should work.

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Posted: 17 November 2012 03:59 PM   [ Ignore ]   [ # 6 ]
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Hmm, not really tried yet but then there are things like capes and I’m not at all sure how to rig stuff yet!  raspberry Of course capes and dresses are still questionable with the Transfer utility anyways.  Still would love to know HOW to make a template though in case there is a way.  Do you know the link to this Richard??

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Posted: 17 November 2012 04:25 PM   [ Ignore ]   [ # 7 ]
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As far as I know you just need a morph that makes Geensis Apollo-shaped, which you presumably have, you set its type to Modifier/Clone and you don’t adjust the rig to it. Save that as a morph asset and if I have the details right it will be added as an option in AutoFit.

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Posted: 17 November 2012 09:42 PM   [ Ignore ]   [ # 8 ]
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Totally cool Richard.  Thanks so much!

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Posted: 18 November 2012 10:52 AM   [ Ignore ]   [ # 9 ]
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OK.. miss read your response.  Once I have converted Apollo over to Triax, Added SubD and Smoothing to the figure he’s now kinda like Genesis but I do not have a Genesis shape that matched Apollo.  BUT really wanted to find out if there was a way to create a template for the Transfer utility to get his own clothing fitted to him more automatically.  I realize Steve (3DUniverse) got his Sadie over but your right, her body is duplicated over to Genesis which I have no idea how to do that.  Perhaps there is some info on how that’s achieved…. ?

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Posted: 18 November 2012 11:32 AM   [ Ignore ]   [ # 10 ]
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RAMWolff - 18 November 2012 10:52 AM

OK.. miss read your response.  Once I have converted Apollo over to Triax, Added SubD and Smoothing to the figure he’s now kinda like Genesis but I do not have a Genesis shape that matched Apollo.  BUT really wanted to find out if there was a way to create a template for the Transfer utility to get his own clothing fitted to him more automatically.  I realize Steve (3DUniverse) got his Sadie over but your right, her body is duplicated over to Genesis which I have no idea how to do that.  Perhaps there is some info on how that’s achieved…. ?

If I had to guess, it would be that you have to make an Apollo morph for Genesis, the old fashioned way, by moving points and poly’s around. You’d wind up with a Genesis that looked like Apollo, but with Genesis morphs instead of Apollo ones.

Your best bet, if you’re just trying to get clothes back and forth, is either Wardrobe Wizard or Crossdresser.

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Posted: 18 November 2012 11:51 AM   [ Ignore ]   [ # 11 ]
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I’ve been playing around with using Blender’s shrinkwrap to ‘form fit’ Genesis to other shapes…the results are…less than spectacular, but it may be ‘enough’ for fitting clothes.  I haven’t tried, that yet…

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Posted: 18 November 2012 12:09 PM   [ Ignore ]   [ # 12 ]
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RAMWolff - 18 November 2012 10:52 AM

OK.. miss read your response.  Once I have converted Apollo over to Triax, Added SubD and Smoothing to the figure he’s now kinda like Genesis but I do not have a Genesis shape that matched Apollo.  BUT really wanted to find out if there was a way to create a template for the Transfer utility to get his own clothing fitted to him more automatically.  I realize Steve (3DUniverse) got his Sadie over but your right, her body is duplicated over to Genesis which I have no idea how to do that.  Perhaps there is some info on how that’s achieved…. ?

Theoretically, this is how I might do it

1) pose and and adjust apollos overall scale so that so that he is in genesis’ zero pose and their bodies line up as much as possible.
2) export out obj of Apollo
3) open Apollo and genesis in zbrush
4) mask of genesis toes, hands, fingers, and head (including inner mouth stuff and eyes)
5) blur mask
6) in subtool menu use project to shrink wrap genesis to Apollo. If projection is lumpy, adjust distance slider.
7) manually tweak remainder

The only thing I’m not sure of is the first step. You might need to pose genesis into apollos zero pose and scale instead. 

You might try to get midnight stories or smay in here. I think they’ve been doing this some.

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Posted: 18 November 2012 12:23 PM   [ Ignore ]   [ # 13 ]
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Just tried to make his peepee go away in ZBrush… that was a disaster.  I keep forgetting that Genesis is fully welded.  Apparently even with Apollo converted to Triax and all the rest ... well it wasn’t pretty when I applied the morph.  I was attempted to use his own genitals to create a built in “bulge morph”.  Looks great in ZBrush!  lol

My whole wish was getting Apollo’s clothing adapted to Apollo’s new Triax version but as Richard mentioned probably the best way is to just import each obj and have Auto Fit do the work but I don’t think I’ve ever brought in clothing using this method.  Plus not sure if the clothing would auto follow like it does for Genesis so then it would be one shape only for the clothing…. that would suck!

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Posted: 18 November 2012 12:25 PM   [ Ignore ]   [ # 14 ]
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Joequick - 18 November 2012 12:09 PM
RAMWolff - 18 November 2012 10:52 AM

OK.. miss read your response.  Once I have converted Apollo over to Triax, Added SubD and Smoothing to the figure he’s now kinda like Genesis but I do not have a Genesis shape that matched Apollo.  BUT really wanted to find out if there was a way to create a template for the Transfer utility to get his own clothing fitted to him more automatically.  I realize Steve (3DUniverse) got his Sadie over but your right, her body is duplicated over to Genesis which I have no idea how to do that.  Perhaps there is some info on how that’s achieved…. ?

Theoretically, this is how I might do it

1) pose and and adjust apollos overall scale so that so that he is in genesis’ zero pose and their bodies line up as much as possible.
2) export out obj of Apollo
3) open Apollo and genesis in zbrush
4) mask of genesis toes, hands, fingers, and head (including inner mouth stuff and eyes)
5) blur mask
6) in subtool menu use project to shrink wrap genesis to Apollo. If projection is lumpy, adjust distance slider.
7) manually tweak remainder

The only thing I’m not sure of is the first step. You might need to pose genesis into apollos zero pose and scale instead. 

You might try to get midnight stories or smay in here. I think they’ve been doing this some.

Hmm, that sounds kinda fun.  I’ll give that a try!  Thanks Joe!  grin

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Posted: 18 November 2012 12:45 PM   [ Ignore ]   [ # 15 ]
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As i said earlier, I’m not sure that you can make AutoFit convert to a non-Genesis figure. I had understood you were wanting to enable Apollo clothes to convert to Genesis, possibly for use with an Apollo shape.

What I suggested for getting clothes to work on a converted Apollo is using the Transfer Utility, not AutoFit.

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