There are 5 different UV maps for the Genesis figures, right? K4 M4 V4 GenMale GenFemale.
But when I load a Genesis Male figure the UV set is an M4 one, likewise the Genesis female is a V4.
When I’m creating texture maps for the Genesis figures should I be using the legacy UV maps or should I use the Genesis UV maps? Is there an advantage of one over the other?
Also, is it possible to create your own UV map for a Genesis figure? If I wanted to create a map that had all the epidermal surfaces as a single UV map file would that be a possibility, or am I stuck using those 5 UV maps?


