Ed will be up tonight. He’s wearing the Jeremy skin that comes with DS, He’s going to be in DS4.5 format. And I’ll try to get a simple texture done…
A couple of tips…
I don’t have an actual texture made, yet, so the best bet is to use a diffuse color on the SkinFace, Lip, Nostril, SkinHead and Neck, remove the maps. A ‘noise’ map, tiled to about 10 (v & h) on the displacement, with a moderate strength and +/- 0,1 values on those same areas works to make it less ‘plastic’ and slightly fuzzy.
The eyes aren’t great for close up work as I got them slight distorted…but setting all the surfaces to a dark color (in this pic, it’s a very dark blue) works well.
The problem with the mouth was the lower jaw, so I scaled it out of the way, so open mouth close ups aren’t going to look that good. I do plan on extending it to fit it correctly, but that will probably take more than a couple of days.
Click thumbnail to see full-size image