Clockwise snake to anti clockwise snake

steve-2164262steve-2164262 Posts: 0
edited November 2012 in New Users

I think I tried every combination of Symmetry Y but I can't have two snakes in a scene with any wiggly pre made pose, one clockwise, one anti. Mirrored.

Please help with screen shot of setting. It's doing me nut in.

Be happy for ever,


Post edited by steve-2164262 on


  • SzarkSzark Posts: 10,211
    edited December 1969

    To add an image to a post use the Post Reply button not the Fast Reply button. Browse to your image to attach. If you want to add more than one image after attaching the first click Preview and add another etc. See image below

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  • steve-2164262steve-2164262 Posts: 0
    edited December 1969

    Here's my problem, I can't get a pre set pose with the python to flip anti clockwise. It makes up another pose as in the result.

    I need to mirror the python.

    Hope my newbie problem is simple. But, I've been at it for hours and can't get it to flip properly. Just for a still, no animation. Two opposite snakes on a page.

    Be happy for ever,

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  • BlackFeather1973BlackFeather1973 Posts: 739
    edited December 1969

    To mirror a pose, i usually set scale to -100% and xrot to 180 but that's not working properly with the python either (the normals get flipped). Maybe it's the way the python is set up, i don't know (still a newbie too).
    I did find a quick fix with Hexagon, Daz's modelling software. If you don't have it already, you can get it for free here : Hexagon 2.5

    Here's how i did it : select the python you want to mirror and send it to Hexagon (in Daz Studio menu : File / Send to Hexagon...)
    This will open Hexagon with the python loaded. Select the pyhton, now in the properties panel set the value for Size X negative (the red box) and click Validate. Now send it back to Daz Studio (in Hexagon menu : File / Send to Daz Studio...)
    Switch back to Daz Studio, it will ask for an "Action for python". In the dropdown list for Action, choose 'Create Prop' and click 'Accept'.

    You now have a mirrored python in Daz. Make sure your python is set up properly before you do this, the mirrored copy can not be posed and does not have morphs anymore. You can still apply materials.

    Hope this helps, i know it's not a solution to the problem, just a workaround, but it really is just a few clicks.
    Maybe someone else will pop in with a solution.

  • steve-2164262steve-2164262 Posts: 0
    edited December 1969

    Thank you. Validation it wasn't me. I used Zbrush to do the same thing. Thought it should have worked in DS. Drove me mad, it did : )

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