Digital Art Zone

 
     
Clockwise snake to anti clockwise snake
Posted: 14 November 2012 05:32 PM   [ Ignore ]
New Member
Total Posts:  15
Joined  2012-10-08

I think I tried every combination of Symmetry Y but I can’t have two snakes in a scene with any wiggly pre made pose, one clockwise, one anti. Mirrored.

Please help with screen shot of setting. It’s doing me nut in.

Be happy for ever,

Steve

Profile
 
 
Posted: 14 November 2012 06:48 PM   [ Ignore ]   [ # 1 ]
Addict
Avatar
RankRankRankRank
Total Posts:  8342
Joined  2009-05-14

To add an image to a post use the Post Reply button not the Fast Reply button. Browse to your image to attach. If you want to add more than one image after attaching the first click Preview and add another etc. See image below

Image Attachments
posting_images.jpg
 Signature 

Pete

Somethings to Consider when starting to learn CG

My Gallery

My Render Thread and Tutorials

Proud member of the Bald Wizards Club and Co-operative

Facebook

Profile
 
 
Posted: 15 November 2012 01:00 AM   [ Ignore ]   [ # 2 ]
New Member
Total Posts:  15
Joined  2012-10-08

Here’s my problem, I can’t get a pre set pose with the python to flip anti clockwise. It makes up another pose as in the result.

I need to mirror the python.

Hope my newbie problem is simple. But, I’ve been at it for hours and can’t get it to flip properly. Just for a still, no animation. Two opposite snakes on a page.

Be happy for ever,
Steve

Image Attachments
python_anti_clockwise_settings.jpgresults_in_wrong_pose.jpg
Profile
 
 
Posted: 15 November 2012 03:36 AM   [ Ignore ]   [ # 3 ]
Active Member
Avatar
RankRank
Total Posts:  765
Joined  2012-07-21

To mirror a pose, i usually set scale to -100% and xrot to 180 but that’s not working properly with the python either (the normals get flipped). Maybe it’s the way the python is set up, i don’t know (still a newbie too).
I did find a quick fix with Hexagon, Daz’s modelling software. If you don’t have it already, you can get it for free here : Hexagon 2.5

Here’s how i did it : select the python you want to mirror and send it to Hexagon (in Daz Studio menu : File / Send to Hexagon…)
This will open Hexagon with the python loaded. Select the pyhton, now in the properties panel set the value for Size X negative (the red box) and click Validate. Now send it back to Daz Studio (in Hexagon menu : File / Send to Daz Studio…)
Switch back to Daz Studio, it will ask for an “Action for python”. In the dropdown list for Action, choose ‘Create Prop’ and click ‘Accept’.

You now have a mirrored python in Daz. Make sure your python is set up properly before you do this, the mirrored copy can not be posed and does not have morphs anymore. You can still apply materials.

Hope this helps, i know it’s not a solution to the problem, just a workaround, but it really is just a few clicks.
Maybe someone else will pop in with a solution.

 Signature 

my freebies at ShareCG
my store at DAZ3D

Profile
 
 
Posted: 15 November 2012 02:43 PM   [ Ignore ]   [ # 4 ]
New Member
Total Posts:  15
Joined  2012-10-08

Thank you. Validation it wasn’t me. I used Zbrush to do the same thing. Thought it should have worked in DS. Drove me mad, it did : )
Steve

Profile