I never pose my figures by, say, pulling a hand to where I want it because the whole figure then moves as well. This messes up all my careful positioning of the body. So I always pose joint by joint, using the sliders for “bend” “twist” etc.
Doesn’t everyone do it that way, then?
Is there a better way of posing?
From your description, though, I can’t really see how you would pose a figure using IK, since you can only drag a body part in two dimensions using a mouse (as you are moving in the plane of the screen). Or have I missed the point?
I spent hours doing a hand, every finger immaculate- only to discover if I turned off the body parts blocking my view so I could zoom in, I zipped right along on the second hand when compared to the first. It works on all body parts, the closer you get, the easier it is to pose (or at least for me, but I’m just a newbie.)
And I actually enjoy clicking and dragging, and seeing what happens. Sometimes I was getting better poses than what I had in mind! Happy accidents that were worthwhile to consider, lol.